There is disparity in the utility of gold units. Militia line seeing less use in general. Because they don’t add much value to an army composition.
Primarily because some trash units provide a lot of utility or value in comparison.
Skirmishes counter both ‘all types of ranged units’ and also the most common infantry unit. This is too much utility without gold cost.
Remove bonus against spearman line from archers and skirmishers.
Add an imperial tech in archery range to give +2/+3 damage against spearman line to archers and skirmishers.
Decrease base damage of spearman line by 1. Increase building bonus damage by 1 to compensate. Remove bonus against eagle warrior.
For militia line add 2 bonus damage against new scout tag. Which includes eagle , hussar line and maybe camel scout/camel.
Edit - this was not intended to be in place of the existing eagle bonus damage. Which could be adjusted accordingly.
What do you guys thinks about these changes? How will it affect the army compositions in game and use rate of different units.
Which civ should not get access to the new imperial age archery range tech?