When playing sudden death, Sekhmets godpower literally doesn’t do anything.
Giving her a completely new godpower for a game mode very few people play is something I can’t really expect. But I can ask for a fairly easily implemented change, give her another reskinned godpower namely Asgardian Bastion. You can pretty much just copy most of the code from the current godpower, just change the building to a Migdol Stronghold (or make a Sekhmet Stronghold, just add some red linen decorations and maybe som braziers to the Migdol and presto) and make a new Icon.
If anyone has a better Idea feel free to post them here or if you have some other thougts.
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You shouldn’t be giving a unique Norse military building to the Egyptians from a Egyptian God Power. What should be done is allow Citadel to effect Migdol Stronghold (and other Fortress type buildings) by making them much stronger with more Health, Hack Armor and Attack for example but no gaining extra population and work rate.
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?!?
I thought I made it very clear that it should give a Migdol Stronghold (Or a new special decorated one) and not an Asgardian Hill Fort. I used quotation marks around Asgardian Bastion and I specifically wrote “just change the building to a Migdol Stronghold”. Or is there something I missed?
This one is more in line of the original Godpower and would make it unnecessary to make a seperate godpower, pretty good. I do think it still should give the other effects, but maybe only a portion of them (+5pop +11~%workrate), the final say is still with the developers though.
The downside would be that you’d need to make separate models for fortressess for each faction, not the worst downside but worth mentioning.
Either of these Ideas would give a Fortress immune to Kronos Deconstrucion (Asgardian Hill Forts are immune to it as a building summoned by a godpower, so logically these Citadel Forts should be too) and that’s a kinda neat.
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