Suggestion: Rework the Lobby System

I would like to suggest a major redesign of the multiplayer system.

1. Make Ranked exclusively 1v1

The current ranked system should only contain 1v1 matchmaking. Team games would be removed from ranked matchmaking and moved into a redesigned lobby system.

This would make 1v1 the clear competitive ladder while team games will continue to be played in a more specialized and balanced way. The biggest gain here will be balanced team game matches. Both those who want to play team games for fun and team game pros who want to compete expertly only on specific maps will be able to play.

2. Create a new lobby structure

Instead of having one general lobby, divide it into dedicated sections:

  • 1v1 (Unranked)
  • Team Games (Ranked)
  • Team Games (Unranked)

This would make finding games much easier and greatly improve lobby activity.

3. Ranked Team Game Section

Instead of having a single Team Game lobby, the Ranked Team Games section should be divided into separate tabs (pages), with each map having its own lobby and its own independent rating.

When a player opens the Ranked Team Games section, they should see:

  • Arabia Lobby
  • Arena Lobby
  • Black Forest Lobby
  • Nomad Lobby

Each tab would only display lobbies for that specific map, and players would only gain or lose rating by playing games in that lobby. In other words, Arabia Elo, Arena Elo, Black Forest Elo, and Nomad Elo would all be completely independent from one another.

The Nomad Lobby could include three similar maps:

  • Nomad
  • African Clearing
  • Land Nomad

This would allow each map to develop its own competitive community. Arena players could easily find Arena games, Black Forest players could stay within the Black Forest community, and Arabia players could do the same. It would also make the lobby system much cleaner and easier to navigate.

4. Unranked Team Games

The unranked TG section would allow players to host and join games on any map without affecting rating.

This would remain the place for casual games, custom settings, learning new civilizations, or simply playing for fun.

Why this would be better

  • The lobby would become much more active because almost every team game would be hosted there.
  • Players could easily find games with people close to their own rating.
  • Popular maps like Arena and Black Forest deserve their own competitive ladders. These are already among the most played maps in Aoe2 team games.
  • Players who enjoy only one map would finally have meaningful progression instead of being forced into a mixed map pool.
  • Casual players would still have complete freedom through unranked lobbies.
  • Competitive players would enjoy a much more accurate rating system.

I believe this approach would make both the competitive and casual multiplayer experience significantly better while bringing much more life to the lobby system.
Let’s face it, the current ranked team game system is terrible. Building balanced teams is impossible. That’s why I’m proposing this radical solution. Sometimes big changes are necessary. I hope you like this suggestion.

Has no one read my suggestion?

Please read carefully, this suggestion will bring back the warm and inviting atmosphere of the game’s lobby.

Can you add a poll for each of those topics?

For example:

  1. Make Ranked exclusively 1v1?
  • Agree.
  • Don’t agree.
  • Daut.
  1. Create a new lobby structure?
  • Yes, add Ranked Lobbies.
  • No, don’t add Ranked Lobbies.
  • Daut.
  1. Ranked Team Game Section - a tab for each map
  • Yes
  • No
  • Daut
  1. Unranked Team Games
    This wouldn’t be a change, actually, so no need for a poll here.

———

I would vote “no” for all of them…
But still wanted to contribute.

I agree that some changes are needed, but I disagree with your suggestions.

Some changes that I would like:

  • After a TG with a premade team, don’t need to re-invite them, the team should be automatically kept. Doesn’t matter if it’s a regular or a ranked lobby.
  • Friends system with text chat in and out of matches.
  • If a player didn’t check the optional random civ checkbox, don’t force them to play with a random civ.
  • Increase the diversity of maps that we can vote for on the ranked map pool. Something like having at least one map for each category (water, nomad, closed, open, chaotic etc.).

I read part of it: enough to know I didn’t like it. I figured there was enough negativity on the forums as is without going through the trouble of tearing apart your idea. But I will tell you the main complaint. I didn’t like it for one simple reason: auto matchmaking is superior to lobbies for getting balanced games.

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