Would it be a good idea to allow a small benefit that each player can pick to start with a match?
This could allow a little bit difference even with mirror civ.
Also people could have an impression how the enemy would play the game.
For example:
- Add one more straggler tree around TC
- One extra sheep spawn under TC
- Reveal the closest deer + boar patch
- Spawn straggler trees exactly nearly your TC
- Spawn gold + tree closer
- Spawn gold + stone closer
- Spawn gold at the back
- Spawn relic 10 tiles closer to you
- All resource spawn 2 tiles closer to your main TC
- Sound effect (just like English) when enemy is approached
- Extra 10 tiles are already explored around TC, reveal all sheeps in explored area.
- First house, lumber camp, mining camp build instantly
- No benefit but higher ELO earnt after winning