These days, I find many players want to play faster during the early period of a match. They claims many suggestions about Dark and Feudal. So, I decided introduce them here.
Start from the Feudal Age on random maps
Reduce the required Food 500 --> Food 300 to the Feudal Age
Reduce the required Food 800 and Gold 200 --> Food 500 and Gold 100 to the Castle Age
Half the HP of buildings during Dark and Feudal
Half the HP of Wild Boars and similar ones
Enable Villagers to gather Food on animals killed by military units
Make Boars and similar ones attack back to the military unit only when it is right next to them – to prevent Boar stealing
Double the building speed of a tower in the Feudal
Most of your suggestions would really alter how the game is played. I dont think these changes are needed. If you want to start in feudal age, then play empire wars. If you only want late game battles, then play deathmatch. So there is no need to really alter the early game for random map.
In my opinion we dont need quicker dark age / feudal age. I would love to see more all in feudal wars and things like that. Random map is already becoming more and more about the late game, instead of the early stages, because defending is most more prophitable then attacking.
Wow! So much resources saved on uptomes are making 0 sense and half the building hp for buildings is very bad because scouts will enter ur base rlly fast and get a lot of kills while also having forging and defense armour at second minute of feudal age. This is the most broken aoe i have ever heard of, i dont like it.