Catalytic3351:
allow only 1 architect to build on a building at once, but keep the -65% build time on Freemasons
I don’t think constructing with multiple builders needs to be banned outright. Just make them like other villagers where additional builders don’t contribute linearly to construction speed (2 villagers build less than twice as fast).
They should just split the effects between two cards so you don’t get such insane utility out of a single card. Something like this.
Architects
Architects are the main source of recent Italian exploits and could use a few adjustments to bring them in line. One of their major problems is that adding multiple Architects to a build linearly improves building speed, so multiple Architects can put down things like Outposts extremely quickly. This was somewhat addressed by locking Outposts behind the Freemasons card. However, I think this is a bit misguided, and Architects should be able to build Outposts by default, but multiple Architects should not linearly improve build rates until after Freemasons (would be thematic for a cooperative secret society). Improving Architect build rate should also be split between Stonemasons and Freemasons . It is very unintuitive that Stonemasons doesn’t improve Architects and sending this card is basically committing to neglecting using Architects. Splitting the improvement between two cards also makes committing to full Architect cheese require sending an additional card.
Stonemasons (I)
Current: All villagers, except Architects, build buildings 65% faster
New: All villagers build rate +65%; Architects build rate -50%
Freemasons (III)
Current: Architects get +25% speed and +65% build rate; enables Architects to build Outposts and Walls
New: Architects get +25% speed and +50% build rate; Architect group build rate is linear
As for the current issue with Forts, it sounds like that’s just a bug exploit that will eventually be fixed.