Swedes remake

Leader : Gustavus Adolphus

Civilization Bonus : begins with five settlers and a karelian carpenter

Unique Units :
Karelian Carpenter(f100, c20) : powerful and expensive Finnish villger with slow gathering food and coin but gathering wood fast
HP : 170
resist : melee 25%
speed : 4
melee damage : 11
range damage : 8 (huntables x4, pets x2, artillery x2 villager x0.25)
range : 12
siege damage : 5
pop : 1

Carolean(f25, w80) : swedish musketeer with low hitpoints, but a strong melee attack
HP : 140
speed : 4.5
resist : range 20%
melee damage : 19 (cavalry x2, shock infantry x1.5)
rate of fire(melee) : 1.5
range damage : 26
rate of fire(range) : 3
range : 12
siege damage : 22
pop : 1

Hakkapelit(f90, c105) : fast heavy hand cavalry from Finland with a powerful ranged attack
HP : 240
speed : 7.25
resist : melee 20%
melee damage : 46
rate of fire(melee) : 1.5
ranged damage : 28
rate of fire(range) : 3
range : 10
pop : 2

Leather Cannon(w250, c100) : light affordable artillery that can fire and reposition quickly. good against infantry
HP : 150
speed : 4
resist : range 70%
damage : 50 (infantry x4, building x3, ship x5)
area of effect : 2
rate of fire : 4
range : 22
speed : 4
pop : 3

Royal Guard Units : pikeman(dalkarl), dragoon(drabant)

Unique Upgrades (treaty of roskilde) :
push of pike : pikeman damege +150%, damage bonus to cavalry –3, cost +20%
lifeguards(fortress) : grenadiers 9
german mercenary contracts(industrial) : mercenary damage, hp +15% landsknecht, jaeger, black rider enable at saloon

Cards

Exploeation Age
2 Settlers
3 Settlers
2 Karelian carpenter
Crates of 300 food
Crates of 300 wood
Crates of 300 coin
7 sheeps + 1 homestead
duellạnt : Hero HP, Damage +50%, Enables Bounty Aura Action, Explorer Dog 1,
Hot air balloon
native lore
advenced TP
town militia
pioneers
improved buliding
advenced mill
advenced market
advenced estate
advenced dock
ranching
stockyards
fish market
whale oil
sawmills
exotic hardwoods
great northern forests : Karelian carpenter wood work rate +20%
establish ironmonger
furrier
blueberries : Karelian carpenter food work rate +20%
rum distillery
land grab
colbertism
oxenstierna reforms

Commerce Age
2 Karelian carpenters
3 Karelian carpenters
2 settlers + 1 Karelian carpenter
Crates of 600 food
Crates of 700 food
Crates of 600 wood
Crates of 700 wood
Crates of 600 coin
Crates of 700 coin
7 semi-fattened cows
team 2 surgeons
4 surgeons
master surgeons
8 pikemen
5 caroleans
hand infantry attack : hand infantry damage +15%
team hand infantry hitpoints : hand infantry hp +10% ,swede-only extra hp +5
3 hussars
engelsberg ironworks : Karelian carpenters coin work rate +20%
native teaties
frontier defenses
dominions : outpost limit +6, hp +15% near outpost settlers work rate +5%
advenced arsenal
fencing school
riding school
engineering school
treaty of roskilde
6 spies
assassins
rendering plant
silversmith
spice trade
medicine
cigar roller
stonemasons
1 caravel
2 caravels
1 gelleons
improved warships
admiralty
recruit privateers
dance hall
9 carib allies

Fortress Age
Crates of 1000 food
Crates of 1000 coin
15 sheep + 1 homestead wagon
1 covered wagon
10 pikemen
12 pikemen
svea lifeguard : pikeman HP, damage +20%, speed –10%
8 caroleans
9 caroleans
dutch tactics : pikeman, carolean melee attack +1 damege bonus to cavalry
snaplock : carolean range, los +2
8 skirmishers
4 hussars
5 hussars
5 hakkapelits
4 dragoons
range cavalry combat : range cavalry hp, damage +15%
3 leather cannons
light gun carriages : leather cannon, culverin build time –15%
grapeshot : leather cannon +1 damege bonus to infantry
advanced artillery
native warriors
fort
10 spies
royal mint
refrigeration
textile mill
1 frigate
tar extract : war ship hp +15%
hire scottish highlanders
hire german black riders
hire hessian jaegers
mercenary loyalty
recruit privateer fleet
grenade launcers

Industrial Age
Crates of 1600 coin
advenced balloon
22 pikemen
24 pikemen
13 caroleans
15 caroleans
14 skirmishers
savolax jaegers : skirmisher hp +10%, enable stealth
7 hussars
8 hussars
8 hakkapelits
9 hakkapelits
8 dragoons
Finnhorses : hakkapelit, dragoon hp +10%, speed +5%
3 leather cannons
2 culverin
cronstedt reforms : leather cannon, culverin pop –1
2 mortars
3 mortars
2 heavy cannons
3 horse artillery
heavy fortifications
kalmir castle : 1 fort wagon, +1 fort build limit
castrametation
factory
industrial revolution
1 monitor
team 1 monitor
hire egyptian mamelukes
hire holy roman army
hire highland mercenary army
recruit privateer fleet
22 cherokee allies
13 cherokee allies

Politician
Commerce Age
Governor : Ships 1 Outpost Wagon and 200 coin
quartermaster : Ships 400 wood
Naturalist : Ships 2 Settlers and 2 semi-fattened Cows
Logistician : Ships 1 Military Wagon; Hakkapelit can be trained in the Commerce Age
Inventor : Explorer can use Hot Air Baloon

Fortress Age
Gentleman Pirate : Ships 1 Privateer and 2 Barbary Corsairs
Exiled Prince : Ages up 2.75 times as fast
Marksman : Ships 6 Skirmishers
Bishop : Ships 1 Covered Wagon
Mercenary Contractor : Saloon can train Landsknecht and Jaegers

Industrial Age
Engineer : Ships 3 Leather Cannon
Tycoon : Ships 1,000 coin
Viceroy : Settlers and 400 wood
Cavalry Marshal : Ships 5 Hakkapelit
King’s Musketeer : Ships 9 Carolean

Imperial Age
Presidente : Ships 2,000 coin
General : Ships 2 Heavy Cannons
Mercenary Contractor : Outlaws and Fortress Age mercenaries get +50% hit points and attack; Industrial Age mercenaries get +35% hit points and attack
Knight : Grants Knighthood and Peerage
Inventor : Ships an Advanced Hot Air Balloon

Revolution
United States, Finland

1 Like
  1. I wanted to show that I could reproduce an aggressive and powerful Swedish army without giving me strange skills and gimmicks.

  2. Minimize the differences from the original European civilization and design as similar as possible to them.

  3. Skirmishers can be used from the Commerce Age, but carolean, a special Swedish musketeer, consumes a lot of wood.

  4. Leather Cannons that replace Falconets also consume more wood than coins. It also kills Culverin at once, but it’s cheap and takes up less pop.

  5. Karelian carpenter collect wood better than settlers, but not other resources. This can be supported by cards.

  6. Torp has been cleared. The resource-generating building is OP.

  7. Thank you for watching this.

I also have a plan

New: Sweden can now build consulates, allies are the Three Kingdoms of the East (Battle)
New: Unit: Crossbowmen
New: Unit: Dragoon
Unit: Mercenary: Matchlock Lancer became a Swedish exclusive mercenary (similar to a soft sword soldier)The original Finnish longsword cavalry returned to his post)
Unit: Finnish Light Cavalry name changed to Swedish Musketeer Cavalry, attack range removed
Shipping: The number of mercenaries is the same as that of European countries, not Germany
Shipping: German mercenary group effect changed to strengthen mercenary +8% team effect
Shipping: Team: 1 manor carriage, effect changed to Team: cheap arsenal technology