Hi all, would someone be kind of explaining how tactics works to mod them?
Hi, just to be clear, you’re asking about the several [unit].tactics files or the tactics.xml file itself?
I think the first one, the one that units/buildings use to define certain actions as melee hand attack, ranged attack.
For example is it possible to make a fortress generate a trickle? As tradeposts generate XP but with a Rd can get ranged damage.
Or a melee unit to have the split apart tactic of ranged?
yes, just add an action to the tactics
Besta dvice : Look at the already made tactivs, for buildings / units that have that kind of action. ( Saloons for example )