GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 101.102.22327.0 (#87863) 11543327
- GAME PLATFORM: Steam / Microsoft Store
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
TC…wings (IDK what they’re called lol) clip over stone walls that are placed along it’s front edges. The images I provided are from the scenario editor but I was able to replicate in deathmatch (I tried that specifically as it was an “actual” game but I’d have plenty of resources to mess around if that proved to be necessary. I don’t think it’s anything specific with deathmatch). I was also able to replicate with fortified walls. IDK if other walls/buildings placed in front of the TC will produce the same result, and IDK if other buildings beside the TC would reproduce this clipping. Also not sure if it’s the stone wall itself, or if it’s the tile and the stone wall is just the right height to show this clipping.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Build a TC
- Build a stone wall along the front edges
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
TC should be entirely behind wall.
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
So this first image just shows every architecture set / age combination of TC behind a stone wall
I think feudal and castle age Western and Central European TCs are particularly good examples.
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This image shows that even on subtler examples, African Imperial TC, that clipping is always in the same place. Specifically three specific tiles around the TC seem to be on a lower layer than the TC, two on left and one on the right.
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I’ll be honest, I don’t see how this would ever cause an actual problem in a real game. Even the “obvious” examples are relatively subtle, and 99.9% of the time building anything that isn’t a farm right next to your TC is about the dumbest thing you could do. Maybe it’s a last ditch effort on regicide. IDK.