This topic is not meant to bash the respective civs or ‘an angry noob wants to nerf civs for his own agenda’.
This discussion will revolve around making team games more fun, balanced and as unpredictable as possible. So please provide your input and opinion to this discussion.
First let’s understand why players picks Britons and Ethiopians more than any other civs:
Britons
- Shephards work 25% faster (Good Dark age eco)
- Archery ranges produce archers 20% faster for you and your allies
- +1 free range in castle, +1 free range in imperial
- 150 wood for a town center
- Access to Cavalier
Ethiopians
- Archers fire 18% faster
- Receive +100 gold, +100 food when advancing to the next age
- Access To Camels
- Access To Thumb ring
- Pikeman upgrade free
Obviously in team games. I’m putting the emphasis on team games here - the free bonuses give Britons a massive lead in castle age. Not will they only easily counter/out-range mangonels from you or your allies but also create town centers and boom faster.
Ethiopians have the most aggressive kit for Castle Age. the fast firing bonus (18%) + thumb ring (18%), a total of 36% firing speed will render their foot archers deal nearly double the damage output than normal archers do… In your opinion, is that fair in a 2v2 engagement?
Now let’s talk about versatility which in my opinion makes Age of empires 2 very fun to play. I agree with the fact that an archery civ is never safe in imperial age against siege onagers, cavalry units so yes it makes sense to either have decent infantry line or Cavalry line.
Now the issue we see with both civilizations:
Ethiopians [Problem] => Castle Age Burst + Overloaded Kit (Archery, Camel, Infantry Civ):
Though they miss the imperial age cavalry armor and bloodlines yet heavy camel access is by itself good enough to deal with cavalry units. Do not forget that this civ also excels as an infantry civ too.
Britons [Problem] => Castle Age Boom + Overloaded Kit (Archery, Cavalier, Infantry Civ):
Britons also miss the bloodlines but unlike Ethiopians they get full blacksmith upgrades for cavalry units and Cavalier Upgrade. Infantry line is not missing anything either.
Small Balance Suggestions
- Remove +1 range for Britons in Castle Age and receive it back in Imperial age.
- Remove Thumb ring upgrade for Ethiopians.
Conclusion
The goal of these little changes to give more versatility in team games than just the usual Britons/Ethiopians pick. So what you think guys? Let’s hear all your opinions about this I’m sure you have something to say.
Thank you <3