Team games bug

Whenever player is eliminated units continue to attack latest target (possibly also queued targets) and they deal dmg.

For example if one team rushes another and defending player decides to rush back to backdoor and manages to eliminate one player of attacking team then the players unit continues to attack till their target is destroyed / dead.

This is quite annoying especially when base trading and it can come down of matter of seconds which sides win and if eliminated player is capable of deciding who wins and doesn’t its just poor choice of design.

Suggested change: Eliminated player units die or go full idle right after elimination starts.

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