Team Ranked Treaty HAS BEEN BUGGED FOR AGES!

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 100.19.17293.0 P1
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:play_button: ISSUE EXPERIENCED

Team Ranked Treaties has been bugged since the developers switched the Ranked Treaty games from the Blind Queue (like other game modes) to lobby-ranked Treaty games. Technically, if you play any ranked team Treaty lobbies, wins and losses will be assigned randomly to the players (it seems the game can’t determine who plays on which team and assign wins and losses correctly).
After many years of struggling playing ranked treaty, we have finally managed to find that every player inside the ranked treaty lobby must select either Team 1 or Team 2. If you fail to do so, the game might give you a loss even if you win the game, or you might get a win if you lose.
There was a time when players abused the “Team 1” strategy to get free wins regardless of the outcome of the match. If all the players fail to set Team 1 and Team 2, the game gives the win to those who select Team 1 in the lobby.
Currently, THE ONLY way to play team ranked treaty lobby properly is for everyone in the lobby to set either Team 1 or Team 2, and then the game will evaluate the Elo and wins or losses correctly.
This is very frustrating considering Treaty is the second biggest game mode in AOE III: DE after supremacy, and there are many players and communities in Treaty.
I Jaegerchere, on behalf of the whole Treaty community, would request the Team Ranked Treaty lobbies to be fixed OR bring back the Blind Queue Ranked Treaty Games.

NOTE: If you failed to reproduce the Team Ranked Treaty bugs please contact me.

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST !

  • 100% of the time / matches I play (ALWAYS)

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptiv e!

Here’s the steps to reproduce the issue:

  1. Host a ranked team treaty lobby (2v2, 3v3, 4v4).

  2. Do not select any teams in the lobby OR choose Team 1 and others do not choose any team.

  3. Play the game and check the random outcomes.

:play_button: EXPECTED RESULT

:backhand_index_pointing_down: What was SUPPOSED to happen if the bug you encountered were not prese nt?

If no one selected any teams in the lobby, the wins or losses would be completely random, OR those who selected Team 1 in the lobby would secure the win regardless of the outcome of the match.

:play_button: IMAGE

:backhand_index_pointing_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the prob lem.
Same Issue in the open Beta patch:

Twitch

:play_button: GAME FILES (SAVE / RECORDING)

:backhand_index_pointing_down: Attach a SAVE GAME (.aoe3Ysav) or GAME RECORDING (.aoe3Yrec) of the match where you encountered the issue. Link it below if using an external file ser vice.

  • Please refer to this actual game footage: Twitch

Yeah we need that for the treaty community! It will be really really good if ranked system be back again!

Justice for Treaty !

Exactly the same bug experienced each game, it’s very frustrating especially when you are a returning player, as your account has no stats, people will just assume that you’re bad and will kick you out of all lobbies

Is this still a problem in the game? No way that after 5 years we still have day one bugs! Come on Devs! We trust you with this one for the next DLC patch

I would appreciate that as well.

I reported this issue to the team, thank you.

Looking forward to having it fixed and being able to play ranked treaty without any issues on 10th September with the release of the DLC.

The fact Treaty isnt in Ranked isnt a bug and it should not be added period, AOE4 and AOE2 doesn’t have it either. The Devs of AOE3 removed it from Ranked before

and i tried Treat today on Custom and it was the most boring thing ever, 25 - 40 minutes with no way to attack and you just afk farm to play Farmville,

not only that some Civs have significant advantage for Treaty for Booming, IE Portuguese , balance patches would be needed to address these issues

such a mode should stay in Custom Period and isnt suited for Ranked

Its the same for Deathmatch, that was from Ranked before and it was removed. Because it doesn’t make sense to have such thing for Ranked.

If you bring them back you need an option for people to queue for all game modes, not just 1, else it will just ruined the small playerbase, imagine splitting 4 playerbase at once, AOE4 i can queue for all gamemdoes at once.

AOE3 you can only select 1 game mode to queue at a time which is bad

and Treaty is still dumb for ranked, if you get afk opponents you cant do anything to them until 40 minutes have pass

its perfect for Trolls and Griefers

I suppose you played against a bunch of randoms and noobs, the same would happen in Supremacy, so it doesn’t matter. Treaty is the second most anticipated game mode in AOE III. The devs moved Ranked treaty into the lobby games and it still exists, it’s just bugged. So I would totally appreciate it if you don’t spread fake news about something that you barely know. In fact, at the moment Treaty has at least 20% of the AOE III: DE player base (might be more, just saying the minimum). If you don’t like a game mode or if you can’t perform well doesn’t mean it’s bad and shouldn’t exist. AOE II and AOE IV have completely different mechanics from AOE III, which is why treaty works in AOE III because there are the late-game scaling and mechanics and sustains in AOE III, why you can’t say the same for AOE II or AOE IV.

Sure fake news when the devs literally removed it because the queue time are ridiculously high and barely anyone play it.

If its so popular why none play it and leads to it being removed?

Ranked games are meant to be short, not 40 minutes of 0 interactions every game.

if Treaty is added i want Deathmatch back as well on Ranked

Ranked games are to be competitive; that’s why they are called ranked. Just like supremacy, there are build orders for Treaty 20 and Treaty 40 with standard resources, of course. You can take a look at my channel to see how Treaty games are played properly: https://www.youtube.com/@Jaegerchere
I would put that 0 interactions as your lack of knowledge of the game.

BIG UP, joined the forum with the intent to create this post, glad to see that u already made it with every detail needed.

I was rly mad losing elo while winning games, ignorant to how exactly the bug worked, i hope @devs will fix this in this new patch, and hope that everyone gets their elo reseted so abusers that has 500 wins and 0 losses lost their time farming. then finally we get a fair elo system in treaty games as it should be from day 1.

True I thought that happen to me only because i have the game in xbox app . I suppose to have more victories but i dont i have equal losses and wins . SMH :face_with_steam_from_nose:

Let people have fun, treaty players arent playing supremacy most times, it wont affect supremacy ranked queue

About balance, in lategame every civ should have tools and chances of winning, otherwise just doesnt make sense to continue and would better to just resign, which is not a good gameplay feature.

So, lategame balance is as important as early one, period.