So I am trying to change the aztec warchief age up to make it so that say if you research early, you still get the scaling benefit as you age up, whereas now it is a one time benefit
So eg: you get the age 2 aztec warchief age up, in age 2 you get say 10% HP, but when you go age 3 you get another 10% HP.
right now I can only imagine this needs a shadow tech for every different combination of age ups, but that feels way too complicated and overdone.
Is there a way to have an effect of a tech (rather then say the whole tech) be active only another tech is active?
we have things like Hausa kingdom, Spanish gold or the infinite Zouave that has things like subtype=“FreeHomeCityUnitByTechActiveCount” or subtype=“FreeHomeCityUnitIfTechObtainable”
to send units a certain tech is active
Does anyone know if there is something similar where instead of units its tech that can be activated??