Calling it the same thread is a fallacy.
Its the same core with light changes to make it appear new. I wouldnt call it a fallacy. I knew the moment i openrd it you’d have the core of your changes being overwhelming defensive in nature and slanted towards making teutons play how you want to play them.
What i didnt know is that youd actually have the audacity to buff civs who have no business bsing buffed (gurjaras, hindustanis, poles, franks, britons, lithuanians, Sicilians overbuff, Byzantines overbuff, aztecs, burgundians…etc
Me having the same style of changes from my own point of view - I think that’s as surprising as @BomberGriffin posting nonsensical thread titles and then deleting the thread to allow for no responses but to keep an existing opinion. It’s expected.
In other words, this is normal, and should not be punished in anyway.
Sometimes I delete threads because I asked a dumb question.
If your strategy is so awesome what is the counter to it? Since nearly every strategy has a counter.
If that were the case you’d change the title.
No. If he realized his question was dumb, and no longer needs answering the best thing to do is to delete it. It then goes away completely adter 24 hours and in the meantime no one is replying to a thread that doesnt need answering.
Meanwhile you take the same thing you posted a few months ago, wrap it up in new paper and expect a different response.
Your best bet would be to do what radiating blade recommended. Make a mod with thw changes you want. Because your changes almost never get support and the best way you’re going to see thwm is via mod
I have made some dumb threads but I’ve also made some good threads that have had an effect on the game itself. My Hindustanis suggestion was literally made into the game to remove halbs, and nerf their castle unit. And yet, you suggest to bring back halbs in this thread for them.
Which is just absurd. But not as absurd as suggesting Burgundians get bloodlines. 140 hp cavalier in castle age? Cheap fully upgraded paladins in imp? Or sicilians getting crusader knights.
An 18 attack unit with 8 armor and 10 pa and bonus damags reduction? How do you beat that?
Unless the opposing player is incompetent then perhaps. But otherwise it’s ridiculous. Luckily the game is balanced around pro players, and I speak as person not of the pro ladder. I mostly play michi/europe diplomacy, CBA, and other non standard games.
Then I take back my comment about his being spam, never the less I stand by the comment for mine not being either.
From a reasonable perspective it could be considered trolling though. Which would be something it could get reporter for. And this is coming from someone who didnt report it.
Hes proposing one of the most OP eco bonus out there for a civ with 58% winrate which is good in pretty much 80% of the maps. I dont get it really
Yeah, I really wanna know the reasoning behind some of these ideas.
-Crusader Knights for Sicilians/allies
-Bloodlines for Burgundians
-Halberdier free for Ethiopians
-Extra Throwing Axeman HP
-Worse discounts for Goths in midgame
-Undoing the Hindustanis nerf
-Malay allies get Karambits
-Siege Onager for Mayans
-Nomads as the Imp UT for Mongols and Drill as the Castle UT (???)
-Plate Barding for Poles
-Super Bombard Cannons for Spanish
-Houses as drop-off points for Gurjaras (Five thousand question marks)
Khmer farms build faster could be added to that list. N2m atlatl buff
Look, I’m being serious, not trolling.
What I would really like to do is have a single thread I can continuously update for my guide since all other methods I tried became moot.
At this point the only other thing I like to post about is balance changes and even that is taken as me spamming, and like you said every 3 months is apparently too often.
You seriously think gurjaras need 25 wood drop off points? Hindustanis need halbs and plate mail?
Burgundians need bloodlines?
Sicilians need 10 pa crusader knights?
Etc
No, its when your proposals dont change despite clearly a lack of support for them, among otger things
I think it’s fine if you post this stuff and people shouldn’t flag it, that’s abusing the system. I wouldn’t be surprised if it’s the same guy who was multi flagging posts in the past
That being said , I don’t expect anyone to agree with almost everything said here, besides there being no supporting evidence or explanations with the suggestions, they’re almost all either unnessary or OP.
And finally… I didn’t read too much, but one of them that I would like to see changed is the Teuton conversion resistance, it’s too good as a TB.
In the same way that Britons, Spanish and Huns TBs need nerfing.
So long as s**t like Incas TB exist on a bad team civ, teutons shouldn’t have theirs as a TB, but merely a civ bonus. and if anything that increased healing range adds for some more interesting play, as it gives an incentive for a less used unit.
Agree. It is as good as Spanish tb and I think it need to be nerf
It moreso has to do with streamlining their start to allow for the initial mill to be built against the tc rather than in the open at the start - having it be limited to food gathering only is an option
Yes because one of the strongest civs in the game needs to be more streamlined.
Just like hindustanis need not only halb back but even strongee halbs then before.
And Burgundians need bloodlines. Totally wouldn’t be busted.
And sicilians need 10 pa cavalry because thats balanced and fair to archer civs.
Peace im out. Clearly you donr care abour balance.