Tezcat - Bonuses (+slightly improved portrait ideas)


Current Bonuses

  • Every 2 trainable [myth units] lost spawn an [Obsidian Shard] at the spot of the second unit’s death; if the Shard survives long enough, it summons a free random Aztec myth unit of the current [Age] (spawned units are Temple-trainable ones from all Aztec minor gods of the current Age).
  • [Tzompantli Towers], [Spike Traps], and [Smoke Traps]are built 25% faster and inflict +25% damage.
  • Devoting [Settlers] has +10%/+20%/+30/+40% immediate favor reward factor in the Archaic/Classical/Heroic/Mythic Ages, respectively.
  • [Jaguar Riders] are available from the [Heroic Age].

Idea/Suggestion:

  • Every trainable myth units lost spawn an Obsidian Shard at the spot of the second unit’s death; if the Shard survives long enough (slight buff to HP of the shard), it summons a free random Aztec myth unit of the current Age
  • Spike Traps and Smoke Traps cost 25% less ressources and inflict +50% more damage (smoke traps do dmg too but 75% less than Spike traps since they also slow the target).**
  • Favour generation of every source is increased by +10%/+20%/+30/+40% per age.
  • Ocelotl Warriors and Jaguar Rider have 5% more HP, attack 5% faster and cost 5% less gold.
  • [Jaguar Riders] are available from the [Heroic Age]

**Spike and Smoke traps can be placed infinitely but not next to each other in a radius of x units

3 Likes

i really think Teczcat still needs some at least slight improvements/adjustements.

i thought about it again and again i really think that:

  • the traps bonuses need to go and get replaced with something more useful.

traps are a cool idea and funny and yes they are cheaper now but still its more a “gimmick” and for some cool moments but shouldn’t be a main focus and main bonus.

now the question is: what could get replaced it with? ideas?

(the favour bonus could need some slight changes too i guess? but before i make some “op” suggestions i wanted to ask you guys.

#ireallywanttoseetezcatgettingbetter

1 Like

I don’t think Jaguar Riders should be available immediately upon aging up. Instead, they should only become available in heroic age after researching Tepeyollots’s reach.

To compensate for this change, I agree that the traps bonus should be replaced by a more useful bonus.

I agree regarding the traps, but not concerning Tezcatlipoca—rather, the minor Coyote deity. Tez’s current bonuses are spot-on; Jaguar Knights are perfectly fine in the Heroic Age, and Ocelotl shouldn’t have extra HP, as Quetzalcoatl already has that bonus. One obsidian shard per two units is sufficient; otherwise, it would get out of hand. Tez have good combo with other minor god!

It features a playstyle focused on favor and defense; for the Aztecs, traps serve as an additional form of defense

Following a recent patch, the towers have become very reliable, and their bonus makes them highly effective. It is the only Aztec deity that lacks economic bonuses for standard resources, but try sacrificing villagers to Tezcatlipoca and see how much Favor you gain.

As far as I’m concerned, it doesn’t need any adjustments; it’s fine just the way it is. It’s more complex to play than the other two Aztec gods, but I’m happy with that.

the first photo is an upgrade i guess, i didnt read the rest. Although I would prefer to see the hand cracking the rock

My balance suggestion for more flexibility starting from the Classical age:

  • Every 2 trainable [myth units] lost spawn an [Obsidian Shard] at the spot of the second unit’s death; if the Shard survives long enough, it summons a free random Aztec myth unit of the current [Age] (spawned units are Temple-trainable ones from all Aztec minor gods of the current Age).
  • [Town/Village Centers], [Great Temples], [Tzompantli Towers], [Spike Traps], and [Smoke Traps]are built 20% faster and inflict +20% damage.
  • Devoting [Settlers] has +30% immediate favor reward.
  • [Jaguar Riders] are available from the [Heroic Age] after researching the unique tech.
2 Likes

It doesn’t seem right to me that Tezcatlipoca is the only god in the game who can have immediately access to a unit from the next age without even having to pay for the technology.

It makes the civ monothematic, and obviously very annoying to play against.

Most civs are mono thematic thou. Like you dont really expect poseidon to be going mass hoplites any time soon.

Yes, but it’s still lame compared to the other two Aztec civs, since he gets the unit from the get-go without having to pay any resource or research time.

Would you like it if it was behind his unique tech then?

1 Like

i wouldn’t mind if the jaguar riders would be behind his unqiue tech this would actually fit (just change the tech icon) but then his gimmicky trap bonuses need to go away with something more… useful/consistent like the ohter two have.

1 Like

Traps are only used for the line of sight near a settlement or when you’re already winning by miles lol…Spike traps do pitiful damage and you can build them with only 2/3 units.

The Towers/Traps bonus is useless.

Tezcatlipoca’s bonus for Towers is literally the worst major god bonus because no one spams the weak Aztecs Towers, not even in mythic age