The actual origin of the Xolotl Warrior

I, like everyone else, assumed that the Xolotl Warrior was created for DE, but it was not. Its actual origin is an HD mod of Rise of the Rajas, called The American World, where it is the secondary unique unit of the Araucans (AKA the Mapuche).

I’d never heard of this mod until today, when I stumbled across its wiki article. It also added an Andean set, which was strangely also given to the Anasazi, and I feel like the set being designed for also the Anasazi made it not fit that well with the Andean civs it’s supposed to be designed for, but oh well.

Maybe I should install HD and try the mod out.

Edit: Turns out the architecture isn’t as inaccurate as I thought, as Andean cultures of the coast mostly built with adobe. It’s the Incas who were largely the exception, being mountain-based and building with stone.

Apparently the Savar & Dromon come from there too. Huh.

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AOE2 wouldn’t be where it is today without the modding community. Take the Forgotten mod, for example. It helped bring many new civs to the game.

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I was gonna mention the Savar, but it existed by a different name ever since The Forgotten, so I figured it didn’t count.

I think you’ve got this the wrong way round: the Xolotl Warrior was new for DE and then added the an update of The American World:


(Image from the mod’s Steam page.)

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Oh, I see. The wiki didn’t specify that at all.

Time to make the mod official on 25th anniversary DLC release.

Yet who’s gonna profit out of it?

Easy mistake to make. Which wiki?

The Age of Empires Wiki. Someone added an article about the mod at some point.

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People forget there were modders and civ crafters that predated the Forgotten. Back then they were called spammers and not well liked for having the ideas

Wall of Text Civ Crafters and Low Effort Krakenmeister Civ Modders are still eligible to be called Spammers.

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If there is a dislike button in forum, it will be great. We can vote to see ‘spammers’

How? I could be a crafter for another 2 decades and still wouldnt comprehend the problem with careful planning. Kraken I kind of get, but civ crafting?

Just crafting is innocent if you don’t post the same civ over and over again

Found it. Now I see why you were misled: it lists some units as having been ported from DE but not Xolotl warriors. Still, that’s wikis for you, they don’t always have complete or correct information. (But don’t get me wrong, I think wikis are great.)

What a strange claim. Which people? Can you give examples? I think it’s pretty well-known that The Forgotten used assets from earlier mods.

Some of them, maybe, but I don’t suppose they all were. I don’t think anyone considered Age of Chivalry or the original Rome at War to be spam, for example.

Modders were never considered spammers back then.

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AoKheaven was not a fan of our kind. It might be deserved due to the deluge of creativity? Actually no, thats silly. Even back in 03. Was hard to build an audience. Whatever Cysion did different I almost admire him. But the civ posts!? This id an old wound that is hard to heal so forgive my less than rose tinted glasses.

Civ crafters kinda are. Some have the modding skills, some do art and others do civ crafting. No shame in that.

Being reviled for thinking and sharing thoughts is uncalled for treatment
I have no disdain for any creative outlet. Nobody should! It’s never spam!

Anyway enough tangential lets get back in topic!

AoK Heaven was generally very pro modding. I get that you had a bad experience, but you seem to have built this weird narrative around it that everyone there hated any kind of creativity. You claimed that

but you seem to be the one who’s forgotten those modders. Yes, Cysion and Forgotten Empires were exceptionally successful with The Forgotten, but there had been plenty of well-received mods before that, and they even reused assets from some of them.

On this forum, I think the only time I’ve seen a “civ crafter” get accused of spamming was the person who repeatedly started multiple threads about Romanians.

I don’t think there’s much more to say about the original topic…

Spamming mods wasn’t really possible until the Krakenmeister civ builder came along. Even with that, the problem isn’t so much that it’s spam, but that the in-game mod manager doesn’t have a separate category for it.

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user HeftyLogarithm9 spammer when banned, stupid ideas… banned you in ages past?

Just because you have/had issues dosent mean everybody was against you.the whole modding community had no issues except for few people who were selling mods and the idiots who bought them.

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