they are trying really hard to ignore the issue. no word from them since this problem was brought to the forum.
Do you consider these closed maps as DM maps?! In my opinion DM maps needs to be open.
We dont get to vote for DM maps, but look at the current DM maps (1v1 and RM). These are all open maps. I even think the DM map pools are great for RM too.
I rarely experience this problem. Could this be correlated with Elo and/or region? My team Elo is around 2k and I play in between 08:00 GMT and 16:00 GMT.
EDIT: Just happened to me two times in a row as well.
Both times on 4v4 MegaRandom. I kinda jinxed myself here.
I have seen worse problems. Sometimes players just go to castle age, make Mangos and destroy the bases of their allies (team game). Can someone explain whats up with that ?

Younger brother trolling? ![]()
this AOE2 is the only matchmaking with this issue. CSGO, LOL, DOTA, SC2 all have a good matchmaking.
CSGOâs leaver penalty:
Counter-Strike: Global Offensive » Update: New Matchmaking & Maps.
LOLâs Low priority queue:
DOTA2âs Single-Draft limited queue
and SC2âs team game potential is a joke so we can safely ignore that as irrelevant.
weâre also the only one not doing anything about it.
the system will work when game is free and have a much bigger player base.
given microsoftâs goal of trying to get this game bigger, its probably a very difficult decision for them. theyâd not only have to implement a system to not allow ranked game while still allow multiplayer, probably too much to handle given how they fail to deal with bugs.
Uhhm, I was sick of playing Arabia, so I banned it. During that time 100% of teamgames someone dodged. For 5 consecutive weeks⊠(tried like 20 times). Then I decided to unban Arabia, and guess what? First game I found I PLAYED (and lost due to not being able to play for several weeks). Its just tryhards out there who see that Viper and Hera play Arabia the most, so they also only wanna play ara at 1700 tg elo (not really high 11)
I think sometimes the map designs just donât help this issue. Sorry, but every time I get Coastal Forest, I will send the SIGKILL to the process and restart the game. There are only so many times in a day that I want to perform a persian douche or a tower rush. Sometimes I want to actually build military buildings and yâknow⊠play the game?
Recently i have seen many topics and posts talk about the alt-f4 from the queue which is in my perspective became more after the prefered map choice was introduced, so here is my suggestion and why.
I suggest to remove the prefered map choice completely from the system and back to the old pool queuing system and this will be much better, why? In the old map pool you have a choice to ban 3 maps (1v1) so you still have another 4 maps which means even if a player alt-f4 his chances to get what he want is waaaaay less because he has another 4 maps in the pool, so his chances to get his stupid a a specific map is only 25% unlike now, because now with the boring prefered map choice the alt-f4 is actually better because there is a big chance next time to have his prefered map unlike the old system which in that time he will accept the other 3 maps regardless the map he like because he choosed them right?! He banned 3 and have 4 good maps from his perspective which means he should accept playing those maps regardless which one he like the most.
So the bottom line is just that the devs should get back the old queuing system and delete the prefered map choice.
I usually have all the maps unbanned, thats fine for me. I just hope they donât add many trash maps to the pool. Maps like Kilimanjaro, Hill Fort and Coastal etc. are disgusting. I like all type of maps for 1v1, expect Nomad which is much better for TGs. Picking Burmese on Nomad, have 30 villagers all the game with 3 Farms, Castle dropping 3 players is fun.
Issue: people want even more control over the maps they play.
Your solution: remove preferred map picks, so people had less control about the maps.
Seems good 
mine as well, agreed on principle.
Donât like the idea of having a much higher chance of getting a map you want, it skews the risk/reward evaluation of players towards skipping games too much to get a map they want. The system has itâs perks, but its flaws seriously outweigh it.
I agree.
I miss so much those time when both me and my opponent wanted to play arabia and we ended up playing hill fort or bog island
Youâre certainly right that alt-f4 has become more frequent as a direct result of the preferred map choice system. However, the problem with old system was that you could get Kilimanjaro 4 times in a row. I was definitely playing less before the preferred map choice because it wasnât fun for me to play with maps that I donât want. There arenât enough bans, maybe that is the main problem.
They still have the choice which to ban and which to select, as i said, it was their choice
Yes, they can, but like i said: it is not the solution for the issue. They Alt + F4 because they want more control about the map picks. The solution isnt giving them less control.
It is not that big difference about land maps, if the player like open maps of course he have the choice to ban the closed one, so he shouldnât have that big problem to deal with other open maps rather than Arabia, actually there are tons of map better than Arabia and more open, like Serengeti which i have never seen the people vote for it, or even play it on the ladder. Land maps and open maps in general have the same build order not that big difference, same for the players who like to play water, which the build oreder for water same in general too even in hybrid maps. Restoring the old pool system is much better in my opinion
You still have 3 bans so if you are open-maps player then for sure you will make all maps open, same for closed. If one like play Arabia then he shouldnât have a problem to play Kaliminjaro which it is more open than Arabia