The counter to Springalds needs to not be Springalds

The solution for all Siege is acceleration, Firing and moving as fast as they do is ridiculous and is causing massive balance issues.

All siege should take 5 seconds to ramp up to full speed, and then balanced around that. Massing Springalds is still a thing, and it’s too easy to pull it back, and fill in “the fodder”, rinse and repeat. Culverins aren’t even that effective against them since Springalds got buffed against Siege.

This is not a bug and Springalds are fine after patch.