The "Elk" unit has appearance and sound of two distinctly different animals

The unit has the appearance of a moose (alces alces) which is also (but rarely) still called elk by British English speakers. The alces alces has flat-surfaced bowl like antlers, flat nose, and chin flap, just as depicted in the game.

The sound it makes however, is that of an elk (cervus canadensis) which is a large deer also known as wapiti found in North America. The wapiti has a pointy nose, thin pointy antlers with no flat surfaces, and no chin flap, unlike as depicted in the game.

The “Elk” unit sound in the game:

Alces alces sound:

Cervus canadensis sound:

6 Likes

Good catch, I had the feeling something isn’t right when I heard the animal’s in-game call the first time…
If even devs are confused by the animal’s names, maybe they should just have used the most common name in the English-speaking world today, moose. While the word was not used in Medieval Europe, they also use other terms and spellings that only appeared after the game’s timeframe (e.g. a donkey would have been called an “ass”, and nobody in the ancient world knew about a “juggernaut” ship).

Now that the elk/wapiti sounds are in the game, maybe they can introduce an appropriate unit, for additional deer variety, instead of removing them when proper moose sounds are added? Besides North America, Cervus canadensis subspecies also live in parts of Asia.

2 Likes

This isn’t just an ordinary Elk / Moose.

It’s EL KMOOSE!

3 Likes

The least they could have done is add a string to allow map makers to easily rename them to Moose.

1 Like

Love it you know, but it look more dangerous than boar. They are speed high

1 Like

That’s an easy mod, here:

It wouldn’t fix the sound issues, it still uses the wapiti sound