The FPS issue

When you select a large number of units (150-200), the game’s frame rate drops significantly. On my hardware, it drops from 144 to 60. If you just drag the mouse to put them in the selection box instead of directly clicking to select them, the frame rate can even drop below 20, I am very sure that this problem did not exist before this Patch 15.2.7380 update.

Windows 11
hardware:
RTX4070S
i7-13700KF
32GB ram

P1: Normal, 144fps.

P2: select 200 villagers, drop to 67fps.

P3: put them in the selection box but dont select them, fps 19

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By the way, maybe you want to fix the relic bug? You almost fixed it! No offense, but if I did my work like this, my Boss would kill me.:sweat_smile:

5 Likes

Oh, there is still one thing, did you know about the memory release problem? if a unit dies in the game, even though its corpse has disappeared, it’s still there, still has an ID and model, when so many corpses fill up my PC’s memory, the game will crash.

Well, I guess 1MB can roughly store two corpses.:sweat_smile:

I believe many people have encountered this problem, we have to restart Aoe4 after one game end, to free up the memory, can you believe that? restart the game after one match end, because Aoe4 will only release a portion of memory after one match ends.

And also most games can’t handle around 20000 or more deaths because most people are still using 16GB RAM.

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Yeah suddenly FPS drops quite a lot

2 Likes

noticed it right after the patch too

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same here… it’s mind-blowing that 4 years after release this game is still drowning in bugs and performance issues.

Noticed this too, whenever you select units the FPS crashes, they need to hotfix this asap.

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+1 same problem here.

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Same issue here

AoE 4 Build: dr-activerelease1 age4 15.2.7380.0
GPU: AMD Radeon RX 7900 XTX
CPU: 16 × AMD Ryzen 7 7800X3D 8-Core Processor
Memory: 64 GiB of RAM (62.5 GiB usable)
OS: Fedora Linux 43 [6.17.9-300.fc43.x86_64 (64-bit)
Graphics Platform: Wayland
Desktop Environment: KDE Plasma Version: 6.5.3 & KDE Frameworks Version: 6.20.0

The game is running through Steam and Proton GE-Proton10-25

This applies to both drab box selecting large number of units AND selecting large groups of units using hotkeys such as “Select all melee infantry on screen” as shown in the included video clip.
I can freeze the game completely if I hold the hotkey, as demonstrated here.

Steps to reproduce:

Get into a game, skirmish vs AI with cheats enable to meet conditions quicker
Train a lot of units (50+ should make the issue obvious)
Drag box select them and notice the hit to FPS.
Issuing a move command before trying to select highlights how the game freezes even without using FPS monitoring tool, notably the game audio keeps on going, but the whole graphical logic seem to hitch.
Alternatively, use “Select all military on screen” or similar hotkey to trigger the issue, and try holding the hotkey down for a prolonged duration to completely freeze the visuals.

1 Like

I have totally the same problem with the FPS DROP just tested it in custom lobby against AI. The more units is on the screen the worse it gets when i use the select box. Patch 15.2.7380 update. I use steam for AOE4.

Procesor AMD Ryzen 7 9800X3D 8-Core Processor (4.70 GHz)
GPU RTX 5080
RAM 64,0 GB

On this photo I have around 170 - 180 FPS

When I use the selection box it drops to 60… FPS

This needs to be fixed ASAP, yesterday in team game I noticed really big stattering and FPS drops, and I did not know why… I think this is the reason, not sure how it acts when there are also enemy units or friendly units.

3 Likes

same issue, noticeable drops in fps

We are aware of an issues causing FPS drops periodically during some matches, specifically around farms or when selecting a large number of units. Our team is actively investigating this issue.

Age of Empires IV Known Issues & Solutions – Age of Empires Support

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Just FYI in-case you guys haven’t caught it, for some of us it’s a consistent framerate drop - regardless of selecting unit/farms.

GPU 4070super - Drive up to date
CPU 7600x
32GB DDR5
Windows 11

5120x1440 resolution

Had a consistent 120 Frames before settings maxed out, Sitting at max 50-60 now, even from start of match where very little selection or farms exist. Generally feels “stuttery”

Dropping settings to low does not help.

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The investigation on this is still ongoing. Based on our current progress, we hope to have a fix ready next week.

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Have you added the relic bug(you can see the video I posted) and ram release issue to the list?

I saw so many people playing a game for about 30 minutes and out of nowhere crash to the desktop without any warning or error message, I believe most of the this situation occurs when the number of fallen units reaches a certain amount, filling up the computer’s Ram, meaning the memory cannot be released.

Company of Heroes 2 and Company of Heroes 3 use the same engine as AoE4, but those two games didn’t have memory release issues, you guys really need to check the code carefully.

1 Like

Could you please make another bug report on this Exploit?

Mismo problema , 3080 ti 1470kf , bajada de fps al elegir unidades .

Can attest that the FPS issue related to unit selection has been fixed on my end, I don’t know about other fps issues that have been brought up in the thread, but from the “main” one the fix seems successful

Build 15.2.7445.0

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This has been fixed in Patch 15.2.7445 :white_check_mark:

Age of Empires IV – Patch 15.2.7380 - Age of Empires - World’s Edge Studio

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