The game crashes due to out-of-sync constantly

So there are 3 sync related bugs happening right now and Relic needs to make these the TOP priority. There also needs to be more chatter about this.

  1. The error everybody is describing here. It will crash a match mid game and everyone is kicked to the results screen with a crash error of C06T09R09X-01 4D504D6101EA. Once you hit play again or quite from this screen, your game will crash. Later, in match history, you will see the match, it will show “no result” and you can watch the replay (up to the point of the match crashing). This appears to happen in large team games, and usually when a team or player is about to lose. Ive suspected its related to Relics in game grouping system, and de-syncing if one player leaves who’s part of a group while their ally stays in the game. This is unconfirmed, however the warnings.log file mentions group de-syncs when you see this error and it happens during team games mostly (No groups in 1v1)

  2. The replay not saving bug. This is a bug where at the end of the match, at the results screen, you are presented with a C06T09R09X-01 4D504D6105DA error. Pushing play again or quit will NOT crash your game, however the game will be completely absent from your match history. So no stats from it are recorded and no replay saved that you can watch. the warnings.log file mentions sync errors

  3. Replay Sync error bug. This is a bug where the match ends without error but when you try to watch teh replay, the replay will stutter and eventually cause a “syn-error detected” and freeze the match (not freeze the game). Going into the menu and selecting to restart the replay, will crash your match. There may be a workaround to this by lowering your graphics settings and reducing replay speed and turning vision off and avoiding watching heavy gameplay, but will most likely present the same sync error further on in the replay.

I’m very surprised all of these are happening on such a frequent basis 3 patches after launch and they are not even mentioned in Relics known bug list. These arnt once in a blue moon errors. For team games, a good 40%+ of games have error 1. 20%+ games have error 2 and while error 3 is rarer, its still happening in around 1 in 30 games. These all need to be looked at with the upmost urgency as many of us are at the point where we want to stop playing the game because constantly playing large team matches into the 30 min+ mark and then having the match crash for whatever reason is taking up too much of our time and killing all the fun.

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