Hi guys,
im starting the Game over Steam and it closes automatically after a few seconds without even properly starting.
I´ve tried already all the common things like Reinstalling, Updating drivers, closing Antivirus softwares
Sadly i can´t upload the Log file beacuse im a new user so here is the important error code:
[rlink - error] 2020/07/23 17:40:10.059 (UTC) Unknown presenceID entered
Closing video
Flushing pending telemetry events
Terminating Game normally
[rlink - error] 2020/07/23 17:40:18.187 (UTC) WorldwideItemService failed to load offline profile info because signedInventory profileID is invalid or defaultProfileInfo is invalid
[rlink - error] 2020/07/23 17:40:18.187 (UTC) WorldwideAccountService failed to load offline profile info after logging out
[rlink - error] 2020/07/23 17:40:18.415 (UTC) CallContext::SetComplete - ExtendedError -9 for AchievementSyncPlatformStatsAndAchievementAsync. Exception ID -1.
[rlink - error] 2020/07/23 17:40:18.415 (UTC) AchievementSyncPlatformStatsAndAchievementAsync - response was failure: -9 We are not connected
[rlink - error] 2020/07/23 17:40:22.002 (UTC) NetworkManagerInternal waited 5 seconds for async jobs to complete without success
[rlink - error] 2020/07/23 17:40:22.008 (UTC) CallContext::SetComplete - ExtendedError -9 for LogoutAsync. Exception ID -1.
[rlink - error] 2020/07/23 17:40:22.008 (UTC) LogoutAsync - response was failure: -9 We are not connected
[rlink - error] 2020/07/23 17:40:22.008 (UTC) WorldwideItemService failed to load offline profile info because signedInventory profileID is invalid or defaultProfileInfo is invalid
[rlink - error] 2020/07/23 17:40:22.008 (UTC) WorldwideAccountService failed to load offline profile info after logging out
[rlink - error] 2020/07/23 17:40:27.004 (UTC) NetworkManagerInternal waited 5 seconds for async jobs to complete without success
[rlink - error] 2020/07/23 17:40:27.059 (UTC) SockClose: socket 0/2064 failed to set linger (on,0); errno=10042 errstr=‘WSAENOPROTOOPT: The option is unknown or unsupported for the specified provider or socket (see SO_GROUP_PRIORITY limitations).’
Terminating UI Widget Manager
Terminating Network speed Data
Terminating Random Manager
Terminating Sync Logger
Terminating Screen Stack
Terminating Panel System
Terminating Update Manager
Terminating Player Profile Manager
Terminating Game Mode
Terminating Difficulty
Terminating FPS Control
Terminating Game Version Manager
Terminating Terrain
Terminating Font Manager
Terminating Localization Manager
Terminating Additional Options
Terminating UI System
Terminating Time System
Terminating Loggg System
Terminating Mod Manager
Terminating Tool Manager
Terminating Steam System
Terminating DLC Manager
Terminating File System
Terminating Error Handler
Terminating Scenario File Type
Terminating Random Map Group Manager
Terminating Random Map File Type
Terminating MP Savegame File Type
Terminating SP Savegame File Type
Terminating Campaign File Type
Terminating Civilization
Terminating Wwise Manager
Terminating Speech Synthesis
Terminating Achievement Manager
Terminating Command Line
Terminating Reflect
Terminating Registry Options
Exiting with code 0