The gates breaking down by themselves in the campaigns

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD: 101.101.53347.0 7314341
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
The player owned gates are breaking when units are passing through them in several campaign missions (e.g. Bari Mission II and Joan of Arc Mission II). The issue seems to connected with the gate’s acquired status, meaning the player gets them from either the AI or gaia. Repairing the gate does not prevent them from being damaged again, but destroying the gate and rebuilding it seems to fix the issue. Nevertheless, it’s an annoying bug.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. For example, in the Joan of Arc Mission II, capture the city of Orléans.
  2. Let units pass through the gates of the city. This may not always damage the gate but after a while the gate’s hitpoints should be drastically depleted, leading to the eventual destruction of the gate.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

The gate would work as intended and not take damage when it’s used.

:arrow_forward: IMAGE

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:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

Hi, this bug is already known and the devs are tracking it, see