The gilded knight needs looked at

Please give the gilded knight a ranged armor upgrade for late game, they really shouldnt be going to down to mass archer.. IF KT can have a knight with 11 ranged armor the gilded knight should have at least half that

Not only do they lose to mass archer, they dont even beat normal knights 2:1, which is AWFUL becouse with less units theres less map prescense

Also why do KT xbows have the same range as OTD xbows…

KT crossbowmen dont have same range.
Their unique unit has same range
which is slower shooting and moving crossbowmen with damage bonus only against melee infantry not heavy and costs
100 gold 80 food

Kt unit is not a knight its imperial unit which has has 11 range armor if you include all blacksmith upgrades but it has only 5 melee ramor ootd knight has 10 melee armor and 9 range armor in imperial which is way more than half its 2 less lol u just compared castle unit to imperial one here

Why ur making so weird and unfair comparison to other units lol ur taking anti range szlahta unit and comparing it to knight or unique crossbowmen with kinda different role and differently distributed stats to crossbowmen and mention only the good things about those not mentioning the stast in other areas they had to sacrifase for those

As for this knight vs knight video idk
advantage of ootd high hp units is that they can survive easier and go back to get healed i feel like with some micro ootd knight could win this just by going back and charging they to be able to just 1 shot normal knight then go back and go in again

ootd knights are not the best units for ootd for sure that would be handcannoners archers and crossbowmen their maa are also decent to just tank damage for those units their knights are just mid every civ has some mid unit ootd is not cav civ use knights as timing thing or to counter not as main ootd composition