Guessing AoE II DLC contents is always a fun for me. So here are my predictions and guesses about the upcoming DLC - The Last Chieftain:
- Eagle Warrior line will not be added for these civs. We will see a new regional unit instead.
- Slinger will be expanded to all new civs. Base stat will be weakened a bit and probably Incas one will remain the same.
- This one is a bit stretch. Official description says " The Last Chieftains introduces three new civilizations, all of them for play in Ranked, and each with their own unique units, and technologies." Based on this I have a feeling that just like Khitans Pasture techs, these civs will have some different UTs outside of Castle.
- One of the civs will finally have 2x2 farm after 2 decades of suggestion. I hope it will be balanced as you can fit 32 villagers in a place of 8 pastures = 16 herders. So raiding will be very difficult.
- At least one of the following will be added as either farm or forage bush replacement - Banana tree, Potato farm and pineapple bush.
- Legacy of The Three Kingdoms DLC will be presented on tech tree. For example, Jurchens is the first civ without LS, Wu is the first one without Capped Ram, Shu is the first one without scorpion or Iron Casting. I won’t be surprised if a civ doesn’t have Bodkin Arrow as that is the only possible blacksmith tech that is left behind. The civ may have some strong skirmishers bonus to compensate that. Similarly maybe one civ won’t have either mangonel or Rocket Cart.
- Getting early access is a trade mark for DE civs. I’m expecting E.Skirms or TR or in Feudal for a civ. Or early access to some blacksmith techs.
Now for civ specific guesses.
Mapuche
Since they will not have cav armor, they will have either of the following -
- Infantry armors also affect Cavalry.
- This cavalry UU gets extra armor after each kill or get extra armor if there are x amount of units are together.
Musica
[Can’t upload picture for some reason. Neither jpg, nor png.]
UU is holding Javelin with a shield. A skirmisher that cost gold and better will not be unique enough. I don’t think they can switch weapon like some are suggesting. I think they will be a counter-intuitive unit like Cataphract. They will have bonus archer armor and will destroy skirmishers as well as melee units and will be countered by archers and maybe heavy cavalry.
Tupi
Everyone is saying the unit is Poison Archer. I am not ruling out the possibility of Foot Archer version of Lia Dao. But wouldn’t it use blow-gun? I think the unit can also be foot archer version of Coustilier.



