GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
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GAME BUILD #: v. 100.13.29985.0
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GAME PLATFORM: Steam
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OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
The description of the european politician “The Mercenary Contractor” says it’s upgrade outlaws. But it actually doesn’t.
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An outlaw in age 4:
The same in age 5 with the Mercenary Contractor:
3 Likes
Is that unit really an outlaw, not a merc ?
1 Like
The desert warrior has the Outlaw tag.
I tested with other outlaw units and I looked at the game files. The Mercenary Contractor does not improve them.
The code of the Mercenary Contractor:
<tech name="DEPoliticianMercContractor" type="Normal">
<dbid>6346</dbid>
<displaynameid>91552</displaynameid>
<cost resourcetype="Food">4000.0000</cost>
<cost resourcetype="Gold">4000.0000</cost>
<researchpoints>90.0000</researchpoints>
<status>UNOBTAINABLE</status>
<icon>resources\images\icons\ingame\icon_age_v.png</icon>
<rollovertextid>91553</rollovertextid>
<flag>Shadow</flag>
<flag>AgeUpgrade</flag>
<flag>CountsTowardEconomicScore</flag>
<effects>
<effect type="SetAge">Age4</effect>
<effect type="Data" amount="1.50" subtype="Hitpoints" relativity="BasePercent">
<target type="ProtoUnit">Mercenary</target>
</effect>
<effect type="Data" amount="1.50" subtype="Damage" allactions="1" relativity="BasePercent">
<target type="ProtoUnit">Mercenary</target>
</effect>
<effect type="Data" amount="0.85" subtype="Hitpoints" relativity="BasePercent">
<target type="ProtoUnit">IndustrialMercenary</target>
</effect>
<effect type="Data" amount="0.85" subtype="Damage" allactions="1" relativity="BasePercent">
<target type="ProtoUnit">IndustrialMercenary</target>
</effect>
<effect tech="deAdvancedPoliticiansShadow" type="Data" amount="2.00" subtype="FreeHomeCityUnitIfTechObtainable" unittype="deMercRoyalHorseman" relativity="Absolute">
<target type="Player">
</target>
</effect>
</effects>
</tech>
2 Likes