The Mercenary Contractor description is wrong

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  • GAME BUILD #: v. 100.13.29985.0
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

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The description of the european politician “The Mercenary Contractor” says it’s upgrade outlaws. But it actually doesn’t.

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An outlaw in age 4:

The same in age 5 with the Mercenary Contractor:

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Is that unit really an outlaw, not a merc ?

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The desert warrior has the Outlaw tag.
I tested with other outlaw units and I looked at the game files. The Mercenary Contractor does not improve them.

The code of the Mercenary Contractor:

<tech name="DEPoliticianMercContractor" type="Normal">
    <dbid>6346</dbid>
    <displaynameid>91552</displaynameid>
    <cost resourcetype="Food">4000.0000</cost>
    <cost resourcetype="Gold">4000.0000</cost>
    <researchpoints>90.0000</researchpoints>
    <status>UNOBTAINABLE</status>
    <icon>resources\images\icons\ingame\icon_age_v.png</icon>
    <rollovertextid>91553</rollovertextid>
    <flag>Shadow</flag>
    <flag>AgeUpgrade</flag>
    <flag>CountsTowardEconomicScore</flag>
    <effects>
      <effect type="SetAge">Age4</effect>
      <effect type="Data" amount="1.50" subtype="Hitpoints" relativity="BasePercent">
        <target type="ProtoUnit">Mercenary</target>
      </effect>
      <effect type="Data" amount="1.50" subtype="Damage" allactions="1" relativity="BasePercent">
        <target type="ProtoUnit">Mercenary</target>
      </effect>
      <effect type="Data" amount="0.85" subtype="Hitpoints" relativity="BasePercent">
        <target type="ProtoUnit">IndustrialMercenary</target>
      </effect>
      <effect type="Data" amount="0.85" subtype="Damage" allactions="1" relativity="BasePercent">
        <target type="ProtoUnit">IndustrialMercenary</target>
      </effect>
      <effect tech="deAdvancedPoliticiansShadow" type="Data" amount="2.00" subtype="FreeHomeCityUnitIfTechObtainable" unittype="deMercRoyalHorseman" relativity="Absolute">
        <target type="Player">
        </target>
      </effect>
    </effects>
  </tech>
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