Inca’s team bonus was always infamous of being the most useless, but it seems its not useless enough as one actually get a bit more food from faster farm creation.
This can be fixed though, here is a list of more useless team bonus that can be considered
- Villagers chop down wood in 1 hit (instead of 2)
- Hunters shoot animals with 100% accuracy
- Mining camps constructed 50% faster
- Herdable move 15% faster
- Stonewalls +2 pierce armor
- Lumbercamp researches 50% faster
- Fishtraps constructed 100% faster
- Eagles +3 attack vs fortified walls
- Blacksmith archer updates affects hunters
- Siege weapons +2 LOS
- Xolotl Warrior move 20% faster
Have a better one:
Villagers +100 damage vs boars.
I know this post is a meme but Inca vills being able to chop trees in one hit would be unironically better than what they currently have.
Incas just became the most OP forest nothing civ of all time!
Infantry +2 LOS. I forgot who proposed it. But I think this is very reasonable for Incas.
The most useless bonus would be that hunters kill boars in one hit!
Become the strongest laming civ ever!
some of those are actually pretty cool xD
Perhaps the foot archer and the slingers +1 melee armor.
Btw, I light upon an idea. Because the Incas built quite a lot of terraced fields, maybe we can make the Inca farms unable to be traversed by opponents when there are farmers working. This could be a civ bonus.
I had the idea of making farms give units +1 elevation, to reflect the terraced farming. That could be a team bonus, and farmers could also drop off food in Castles on top of that.
Damn just give infantry +2 LOS as new team bonus and that’s it
Rams +100 vs cav archers
Towncenters +10 vs trebuchets
Eagles +2 vs Xolotl Warriors
Spearmen +10 vs cav archers
+50 HP siege towers
Farms x5 hp would in my opinion be a good bonus to still reflect terrace farming and be useful.
Often times when crossbow raided they also snipe a farm here and there.
With this team onus that won’t be possible because they tank