The timer for the next event in campaigns disappears and the event doesn't happen

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: The latest
  • GAME PLATFORM: Microsoft Store(Xbox App)
  • OPERATING SYSTEM: Windows 10

:play_button: ISSUE EXPERIENCED

First one I encounterd this problem was on Lautro campaign, the first mission. The timer for the reinforcement disappears and even after the set time, a way later than that, nothing happens. I know the time becuz whenever this kind of set timer appears, I write down the set time on my own. This problem happens around all campaigns. But the set event not happening was the first experience now.

For the second time, it happens again on Liu Bei campaign’s fourth mission, The Great Escape, in The Three Kindoms. The timer indicating Cao Cao’s army advancing disappears, and the army woudn’t move. I am not 100% sure for this one. Because I didn’t write down the time for this time, and because of the prior mission’s benefit, the army’s hesitation. But I have played it before on same condition, and it feels like it’s already past the time they moved and attacked. I could find out for sure if I play this a little more, But because of the possible frustration I would feel after I find out it was same problem, it really drags me down from playing on.

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST !

Woundn’t know yet about the event not happening thing. But for the timer disappearence? ALL THE TIME

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptiv e!

I am not sure, but during the play, I would save frequently. I also pause a lot with my own hot key(which is the mouse’s auxillary button on side, originaly the button for going back for the previous).

But I am almost convinced that the saving is the trigger.

:play_button: IMAGE

:backhand_index_pointing_down:

:play_button: GAME FILES (SAVE / RECORDING)

:backhand_index_pointing_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file ser vice.