The unfinished nature of the DLC gets worse

Not going to lie, a campaign where you play as the Romans with King Arthur against the Saxons would probably fit better than Three Kingdoms, its a quintessential dark ages tale even if it’s also mostly fiction loosely based on history.

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Ironically it would. And currently there is no way for anyone to argue against.

Waiting for using Merlin and casting ilusions and summoning storms against the enemy and using the magical excalibur! (and of course training all the knights of the round table)

Yes, I’m perfectly happy with the Tatar sheep one, in fact I think Tatars have one of the best civ designs. Units spawning from a building fits with the game’s usual logic/mechanics – resources appearing in the stockpile when a building is built/age is reached makes it feel like there’s a step missing.

Probably better but still weird to me.

What’s going to need to happen is that the three civs representing the Three Kingdoms should be moved to the Chronicles game mode instead of being in the base game. Like, having the Three Kingdoms in AoE2 is like having the Assyrians or Sumerians also appear in AoE2 because those cases all happen to be anachronistic.

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Something hilarious I noticed. There IS campaign art of a Jurchen in the game, that of a Manchu archer used in Art of War.

THIS would have been more accurate than using a random Mongol stock image.

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I remember right after V&V released we found out soooo much more about how many corners they cut.

May 6th and the few days after are probably gonna get pretty spicy.

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Many people would intentionally confuse sporadic cutting corner (acceptable and common) and the entire product based on cutting corner, calling them “the same thing”

Just like how Huns being out of the timeframe and 3K being out of the timeframe are “the same thing”

V&V is already doomed when they simply and directly slapped the icon above the campaign map

Ehar t did they cut in V&V?

Not cut but cut corners: reused assets, minimal works, etc.

  • The entire DLC is copy pasting free community maps
  • All cutscenes are reused
  • The few “original” ones are cheap
  • Not a single new model
  • Minimal voice acting, yet still bad in quality
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Oh but those werent “accidents” like the ones on this DLC.

Thar DLC was probably never intended to be super high effort

Here, it seems like a lot of stuff was unintentionally rushed and plans changed during development

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Jian Swordsman and Xianbei Raider were probably regional unit during beta. This is why their civ bonus is mentioned on civ card. And also explains why Jian Swordsman doesn’t have “Unique Unit” armor class.

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Regarding the Jian Swordsman, there’s this string, interestingly:

Upgrade to Jian Swordsman (cost)
Upgrades your Man-at-Arms and lets you create Jian Swordsman, which are stronger.

Whatever this might imply.

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It would work as a Chronicles theme

I wonder why it is mentioned in the civ bonus and not straight to the unit stats.
One of the reasons I mentioned the 3K civ bonuses are different from what we are used to from other civs/DLCs

No because they don’t have an Elite version and the bonus gets better in Imperial Age.

For some reason every civ in this DLC has a secondary UU that doesn’t have an Elite version but gets buffed in Imperial Age in some other way (with the exception of the Khitans where the unit is unlocked in the Imperial Age).

Very strange design. It works for some units but other just massively fall off like the Jian Swordsman.

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I noticed this one as soon as DE came out.

It’s based on a few B&W photos of Qing dynasty soldiers, demonstrating Qing-style archery (characterized by the large sizes of both bow & arrow).

In other words, his Qing uniform is glaringly outside AoE2’s time span, and using him for the medieval Jurchen civ would still not beat appropriate new art.

(Speaking of that, they had patched in History art for another DE civ before - Lithuanians I think.)

However, devs didn’t use this art, because they were likely unaware of its nature. If they have an art database, it might be tagged something like “East Asian” “archer” in it, with nothing connecting it to Manchu or Jurchen.

Why? Because this art was originally for intro slide 2, Le Loi 3, where it was both anachronistic & unthematic.

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Wow, if only the Jurchens had a campaign of their own then this wouldn’t be an issue. But that’s a silly idea haha.

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To me this seems similar to Feudal Age Serjeants getting stronger when you reach Castle Age. I think Flemish Militia is similar now too.

I do think it’s sensible to mention the improvement as a bonus in the civ card, though, even though it did seem weird the first time I read it.

Question: With all this kerfuffle - What is the fate of the Tanguts and Tibetans? @Tyranno13 is there any hope?

Tanguts i say are 80% gone. The Khitanguts stole their castle and UU, but there is always a chance of a different DLC that actually focues on medieval china some day, however low. In an ideal world they’d get split and be added as content for the expansion we already have, but we dont live an ideal world i think.

Tibet though? Never happening. To be quite honest i did not believe at any point it’d be in the DLC, even after the teaser images.