The worst pathing/regrouping issue i ever had ( with scorpions )

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 101.102.52940.0 (#118476)
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

So I know we all know about pathing issues but i feel like I have to report this one

It starts around 38 seconds in the linked video

I was controlling a 37 scorpion selection

I had 1 isolated scorpions more than 12 tiles away on the right/up , behind a castle
That scorpion was inside my selection

I clicked to the left of my 36 scorpions, they went to the right and it just felt like they were going to regroup with that isolated scorpion more thant 12 tiles aways, and indeed they did

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 75% of the time / matches I play (SOMETIMES)
    Mass scorpion pathing feels awful, but that one was really big and probably hard to reproduce

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Mass scorpion pathing feels awful, but that one was really big and probably hard to reproduce

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

My left group of scorpion should never try to regroup with a unit that far away

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

https://www.youtube.com/watch?v=hTO-nPKO8NM

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

MP Replay v101.102.52940.0 @2024.08.02 002054 (1).aoe2record (3.8 MB)

maybe related issue

1 Like

Units regrouping should definitely be faster or skipped entirely in order to go towards/advance to a newer position effectively and seamlessly.

1 Like