There are significant issues with the server port for module releases and updates

I’ve recently discovered significant issues with mod publishing and updates in Age of Empires IV!
Mods released and updated months ago have suddenly reverted to an unreleased state. Attempting to publish them now not only fails but requires an additional update to succeed (this issue even affects new mod releases!). Furthermore, existing mods remain unupdated while a duplicate is generated. Furthermore, after republishing the affected mod and restarting the game, the locally saved mod still appears as unreleased! My fellow creators and I have discussed this at length and tried numerous solutions, yet none have resolved it. We’ve ultimately determined this stems from a server port recognition issue. We sincerely hope the development team can address this promptly! After all, the older mod has already built up a significant player base and popularity. Suddenly introducing a new mod has drastically increased both player engagement and matchmaking times. Moreover, each update brings issues with the older mod that creators must address. If this server port problem remains unresolved, it will severely impact the player experience, potentially leading to a decline in both players and creators.