This game is inferior to its predecessor

Yep, I know that TAD’s wonders more or less work like the ones from RoN with the exception that in TAD and AoE 4 they’re used to Age up.

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If you look closely, the guy who posted that hasn’t written about it again. Only one person afterward replied, and then we could have all forgotten about this post… but then Frank came along and what I said happened. That’s what I meant.

Interestingly, as I write this, Frank has just revived another old thread from 24 days ago, about Warhammer, to start flaming again.

aoe 4 gunpowder untis are meh comparing how they work in aoe 3 that an example how i said they are diluted form from their souces and the fact that they couldnt made springard a scorpio like siege for anti inf and soft archer mislead about its representation on medieval warfare. overtunned civs like byzantine which it was underpowered and more apm required to be equal to other civs which is a mislead in the balance direction. every civ has to require the same or similar apm with the difference of floor skill and strategy and the malian civ which in several comment there someone that says that is still underpower aoe 4 has attention bcuz is the only rts but when it comes a good modern one that one will be gone for good.

Well RA3, SC2, CoH2, Grey Goo and Halo Wars 2 are also redeemable…

Yes, it literally feels like they skip AoE 3 on purpose (or out of ignorance because they didn’t play it much or didn’t like it that much, maybe it exists) to make an AoE 4 vs AoE 2 fight… we’re supposed to be comparing AoE 4 with AoE 3, not so much with AoE 2 since they’re not that comparable outside of sharing the same historical period… and technically AoE 4’s predecessor would be AoE Online chronologically speaking, AoE 3 is its direct prequel numerically speaking… :man_shrugging:

Not inferior, but there’s always room for improvement…

Yes, it’s not a problem… I feel that AoE 3 is graphically much sharper and more alive than AoE 4 (take AoM as an example, since both use the same graphic engine and give it a much greener and leafier coat of paint) (although it’s true that the classic AoE 3 units looked like stick figures from the PS1 lol, at least in 3DE they look more like PS3 units or at least more modern RTS from the 2010s)… you can try the free version of 3DE to see what I mean…

It’s a very good game, but it’s an awkward game to promote (although it was never promoted too much in the first place)… the colonial period, while interesting for the exploration of exotic lands and the whole piracy issue, is complex because it touches on subterfuge issues like plantation slavery and the whole issue of European imperialism vs. non-European anti-imperialism that can upset sensibilities in the modern world… the issue of cards and decks is a whole other issue that has been discussed ad nauseam in forums for years since 2005… :man_shrugging:

Sure, no more, no less… AoE 3, let’s say, reached its climax in 2022 with KotM and the devs simply started to abandon it with the development of Retold and they simply couldn’t maintain so many games and they simply pulled the trigger on AoE 3 and now they’re full Retold because they need to get it up and running quickly and maybe by 2030 they’ll consider coming back for the 25th anniversary of AoE 3, when Retold already has a stable community and a few DLCs on top… :man_shrugging:

Sure, sure…

Sure, sure…and the treasures are an idea from the WC3 keeps…

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It’s not the micromanagement. It’s the more in depth economy management, that feels like a game of its own. AoE4 gives you lots to do, but it still feels like a means to an end in comparison. Art style is also cozier in AoE2. All this makes it much better for casual play. For MP I still prefer AoE4 by a wide margin.

Yeah, I think the same…in multiplayer, AoM and the games that came after it are more fun than AoE 2…

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