I know there have been several topics created recently that are very similar to what I am trying to convey here, but I have to create this topic anyway, since I’ll try my best to convey it a bit differently with the hopes that we finally get listened to.
I remember that the first few DLCs since 2021 have been a blast - namely Lords of the West, Dawn of the Dukes, and Dynasties of India - but also, The Mountain Royals.
The very first DLC showed us this current attitude, but in its early forms: we got civs nobody asked for, and gimmicky mechanics/techs (charged attacks, 1 time only techs such as First Crusade, Scutage, Burgundian Vineyards and Flemish Revolution). However, we got something that was an absolute blast: 2 new campaigns for the 2 new civilisations, and a campaign for an existing civilisation: Britons. The latter part is what we had been (or rather, have been) asking for 26 years now.
After a few months and patches, these gimmicky civs have been mostly corrected and their unique technologies largely fixed (even though the First Crusade and Flemish Revolution should be reworked/changed into something more permanent, in my honest opinion, but that is irrelevant) - and so we got to love them. The Dawn of the Dukes followed with almost no gimmicky mechanics (Obuch and their armor-stripping attacks), but everything else was very similar to the Dawn of the Dukes - making it a technically perfect DLC - 2 new civs (which we also asked for), 3 new campaigns (one for Lithuanians! Woohoo!), and these civs basically felt like AOE2 civs since the get-go. That’s what made it the most well received DLC in DE history.
Dynasties of India has been very similar, and it fixed the convoluted Indians as a single civilisation, and also added very few gimmicky mechanics/units (Shrivampsha rider, Chakram thrower, Urumi sworsmen) - but all of those have been on the more balanced side and using already pre-established precedents from the former 2 DLCs. Campaign wise it was great, but the number of civs with no campaigns have remained the same.
The things started to go a bit awry with Return of Rome - I, personally, loved it and had immense fun with its campaigns. But the problems were - not all of the campaigns had been ported to AoE2 DE. That’s why it has mostly mixed reviews…that and the increased price tag. We literally got campaign ports from Aoe1 to Aoe2 in the first few days of release by mods, so if the devs did that, the reviews would have been far better. Additionally, we’ve had some issues with the Romans and further gimmicky mechanics, such as Centurions increasing the attack speed and speed of Legionaries (that is where it’s basically passed the “acceptable” point of gimmicky mechanics). But Romans belong to Aoe2 just as much as Huns, if not more - and we can thank The Conquerors, as well as the Alaric campaign for that. No Aoe2 camapigns though, and that was a bummer…why not add a Roman campaign to Aoe2, with the final 1-2 scenarios played as e.g. Celts?
And then this attitude “customers don’t know what they want” showed its final form. We did ask for Georgians and Armenians, we did ask for new campaigns, we did ask for new architectural styles, and we did receive these things with The Mountain Royals (apart from the new architecture), so thank you for that, that was a direct hit! But the miss was evident: extremely gimmicky bonuses, such as Monaspa/Knights strength bonus and HP regeneration, withthe subsequent power creep that broke the meta. It’s basically the Lithuanian relic bonus, but worse - the issue with Lithuanins is the castle age, when winning a relic war not only gives the steady and permanent gold income, but it also makes the units stronger. Therefore, removing blast furnace did not address the castle age problem at all (why not cap the bonus at +2 in castle age?), and similar attitude is shown to Georgians - as Hera himself stated, so changing/reducing the HP regen for all units, instead of giving it to e.g. gold units only, is the problem.
But we were still begging for campaigns for civs that have none…and we we got ? The abysmal V&V. This we thought was a pinnacle of “customers don’t know what they want” attitude, but here we go again… No, we did not want some gimmicky RPG super long scenarios. We have repeatedly asked for 5 scenario campaigns for every single civilisation. That is it, that is all we asked for in regards to campaign-only DLCs. We don’t care if the levels are similar to already existing ones, but we really, really, really want every single civ to be able to be properly showcased in campaigns. But instead, it seems like every single time there are ideas from the community (which campaigns to get, what bonuses should be changed / nerfed), the devs purposedly ignore these ideas and make their own instead. Why? Why not follow the established meta with the first 3 DLCs and do the same thing, instead of pushing the boundaries and making something new, without finishing the existing game first?
I, personally, did not like the chronicles at all (especially since the missing campaigns problem still has not been fixed), but they were expertly made - a side show with ancient and diffierent civilisations - beautiful!.
And everyone got excited for the Chinese DLC - we thought we would get many new campaigns, and civilisations to properly address and complete the Asian set. We got the exact opposite - we got 3 short-lived kingdoms/city states, not civilisations. We got some utterly dumb/gimmicky mechanics/techs, as well as heroes in ranked play. We got 2 new Aoe2 proper civilisations, but they did not receive a single campaign, and neither did civilisations that did not have any.
So why is this attitude “customers don’t know what they want” still at play? When are the game directors going to realize, that all we want, is to complete the base game - add campaigns for all civs, add new, relevant, civs to respective theaters while at it, which would feel like Aoe2 civs, and not some aoe4/mythology nonsense. There is a reason why AoE2 DE is still by far the most played Age of Empires/Mythology game - and violating it with DLCs like The Three Kingdoms will only have the opposite effect.
This DLC, instead of hitting every mark that those previous DLCs hit (the first 3 + Mountain Royals), missed them all, and kept and exacerbated the bad stuff (gimmicky mechanics, non-aoe2 vibe). So we ask, yet again - give us what we ask for.
Release 3 kingdoms as Chronicles, and give us another China DLC with thse 2 civs + campaigns for them AND for Chinese and Koreans. And then the next DLC can add yet another 2 more civs, as well as campaigns for them and Japanese. Then we might get 1 new civ, and campaigns for Romans (don’t forget to add Celts scenarios too, please) and Vikings. Then we can get e.g. Wends, and campaigns for Slavs, Magyars, and Turks, with Wends getting the complete reins of Vlad Dracul (something similar to what happened with Dynasties of India)…then go to the new world, add 2 more civs, with a campaign for Mayans. Take a look at this thread I made 2 years ago and how community voted: We really need campaign packs It’s evident.we DO want campaigns, we DO want new civs…We DO NOT want super gimmicky mechanics. We DO NOT want short lived states as “civilisations”. And then, when this is accomplished, add new chronicles or V&V type scenarios to spice things up a little. But spicing up unifinished things is not the way to go.
This game has so much potential to be great…and it’s still plently of time to give it some thought and postpone/split the upcoming China DLC. What wrong can happen if you, this time, listen to us? We are not the “loud minority” at this point.
- Do you agree with the points in this topic?
- Universally YES
- Mostly YES
- Mostly NO
- Universally NO