This is ridiculous

it’s around :wink: You maybe haven’t seen it. The OP is pretty fair with their game suggestion and words, but when I first read it, I probably wrongfully clumped it in with condescending posts that dot the forums where patience is lost and fixes are demanded immediately

1 Like

This.
Since stresstest I was pretty much convinced that they systematically ignore feedback or just don’t take it seriously at all.

At least some core gamebreaking bugs got fixed, but the balance changes… once again it feels like they are completely deaf and disconnected to whatever is going on in tourneys, playertalks and the forums.

Spear/Crossbow/Horse changes were all absolutely no topic in any pro scene.
Yam network + speedarrow, mongol double recruitment and utter domination on hybrid maps, french bloated civ bonuses or hulk breaking any waterrelated map in feudal, lack of chinese tools to deal with armoured or longbow all ins in feudal, HREs low momentum, springald performance, explosion ship max range and minimum damage…

Nothing of those things were changed or adressed at all, quite the oposite.

It feels like they reinforce the meta with this patch even more.
more turtling with MAAs/Crossbowblobs around springalds… great.
Have fun trying to do anything with horsemen/knights past early feudal now…

5 Likes

I don’t disagree with some glaring issues (springalds) being a problem but I don’t think players give enough credit to how much every change can shift a meta drastically and there is a certain amount of “wait and see” that needs to be done before nerfing or buffing. Especially in a month old game. Paramount to that is fixing bugs so that civs work properly and the meta has a proper chance to form around that working game so I think before they make tons of balance changes they want to fix bugs.

That said yes there are some glaring balance problems unaddressed and they were inconsistent in their own explanations. With springalds, probably the biggest offender they took a back seat and decried they didnt want to be too heavy handed with changing it. Then they went and looked at horsemen, one of the worst units in the game, and a whole civ (delhi) one of the most mediocre civs and just nerfed them into oblivion?

Other changes its hard to say, maybe china and abassid with recent changes will dominate the meta over mongols now?

It’s also important to note that the pro scene is NOT representative of the playerbase. The pro scene represents the top 100 (to 300 if you include streamers), in a playerbase of 10’s of thousands. Just because 300 people can pull off some cool stuff with mongols does not mean that the other 50k players can do the same.

1 Like

I also feel there is way too much hatred on this forum, and threads are full of whining. Most of the changes are fine, some are questionable.

I think the best would be to create a dev branch and let a few hundred players play it as a test.

But yes, the new bugs are quite hard, (Abbasid bugs, prelate still has issues, well that’s not new).
So in the end I think it would be useful to create a dev branch and let people play it, and release updates with most of the bugs squished.

Because I can understand that they don’t want to release patches, hotfixes all day, but it’s not good to wait 1-3 weeks for an exploit fix.

2 Likes

Keep in mind balance-wise they are behind the actual meta, since most balance changes stem from feedback given during the closed beta (like Delhi rebalance).

Whats the point of building Knights as the french anymore?

The fun fact is that they are often very loud about their “community council” shenaningans, but by the looks of it Relic is too proud of itself to listen to the feedback. All they care about is the input from the marketing team, and designers fresh from the “high school of game design”.

3 Likes

put geometry to the extreme. it will zoom out more.

1 Like

Mongols are historically OP.
English Longbow needs Nerf as it is a weaker bow compare to Asian Composite recurve bows.

You pay that money for the game, not to demand a schedule of post-release updates. That doesn’t mean it’s not a waste of money for you, just commenting on the demand for “weekly updates”.

Honest question: who’d want to listen to someone who characterises the developers as being fresh out of high school?

I wouldn’t. People like to talk about being in software and how what Relic are doing would be “unacceptable”. So would this behaviour from my clients. It’d be a breach of contract, because contracts go both ways.

We’re consumers of video games. There is no contract. We don’t have to act in any specific way, right? Nothing, ultimately, stops you posting takes like this. But likewise, the developers aren’t obligated to consider it in the slightest. But you seem to be under the impression they should be. Now that’s a fun fact.

1 Like

Not true, the only way to balance a game properly is to look at the top 1% of the players, because at lower ranks the outcome of the game is much more determined by the amount of mistakes that the players do, not by the balance.

That said, the problem here is that the civs have different “difficulty” rating, that was a terrible design decision and the devs really shot themselves in the foot there, because diferently “difficult” civs are basically unbalancable across different skill levels.

I’m hoping for a French redesign and some adjustements to the less complex civs in the long run, that might fix the current situation. Until then, some civs will always be unusable at certain skill levels.

Mental gymnastics and contracts or not, things like this wouldn’t fly and don’t fly in the world of competetive games (and this game is one). Their development process is clearly massively flawed and not comparable to a lot of companies. The game was clearly a lower priority from the get go, and is supported like a single player RPG game. The QA is non existant.
Paying = expecting good results. Not giving money to companies for the lulz.

I don’t expect them to listen to me. As I said clearly (and you didn’t understand what you read), I was mentioning Community Council and I’m not part of it.

the elephant name change pretty much shows the quality of dev teams, so you can imagine the rest

3 Likes

Sorry? dont worry, french knights weren’t the real broken thing they were doing, you can continue to play them, still tier god

Maybe “Git Gud” is the answer?

Posting it here also,

Lets just hope somebody pushed the wrong build and somebody else wrote the wrong patchnotes. I doubt it personally, but hope dies last xD

3 Likes

Speaking of mental gymnastics, nobody said you had to give any money to companies.

I did understand what you meant. But you posted a “fun fact” like it was some kind of gotcha, to which I was saying: who has to listen to you? What do you know?

For the record, I am a part of the Council, right? The badge is visible, as far as I’m aware. So when you talk about the Council like you know what’s going on, no amount of calling what I post “mental gymnastics” is going to help you. I can’t divulge what is, and everyone on the Council is their own person with their own opinions that in no way have to match mine, but I’m sick of posters like you - who aren’t exactly what we’d call positive about the game from the offset - using the Council as some kind of a stick to beat Relic with.

1 Like

And you yourself, as a part of the Council, what u think of the patch in terms of balance ? Happy with the changes?

Honest question.

I’m not good enough with balance to comment on specifics, though I like the look of the Delhi changes generally (feel free to laugh). My opinion on this is no more important or less important than any other player’s.

Plenty of players have commented on Springalds, right? Relic have also commented on Springalds. The problem there isn’t “Relic think Springalds are fine”, it’s “people want them nerfed faster”. I’m not saying people are wrong for wanting them nerfed faster, either.

1 Like

Dude, cut the crap and with your defensive shtick.
I’ve been playing Relic games for the past 20 years and know the drill. Nothing they do for the past 10 years is good, and this is the pinnacle of terrible.

I don’t see any badge visible buddy. Even if you are, then that figures.