Admiral Wololo has release a video of his concept of Tibetan civilization
I summarize the video for you :
Tibetans
Infantry, cavalry and monk civilization
Hunters, shepherds and herders generate gold
Armor upgrade provide +5 Hit points
Gompa replace Monastery and University
Gompa technologies +33% more effective
Unique Unit : Sgar pon (cavalry)
Cost 40 food 80 gold
Range + 0.50
Generate food when attacking enemy building (specially farms)
Ignored armor ignoring attack (armor always count when attacked by leithis, dravidan wooz steal and composite archer))
Uniques techs
Brog-pa : Pastures +45 food per animal, have larger hubs and can train light cavalry and archer cavalry. Replace the graphics of the animal by yak graphics.
Stod Mikhar : Units and building have +2 LOS, deal +15% and take -10% damage when on higher elevation
Team bonus : Monks units +2 healing range, fire arrow when garrisoned
Unique building
Gompa : a replacement for the Monastery and University. 4x4 square building. Can train monk, monastery and university technologies. Can garrison all non siege unit and fire arrow. Work 15% faster than a monastery or an university.
Cost : 300 wood
4000 HP
Attack : 7
Armor : 1/7
Range : 8
Garrison space : 25
Heal 120 HP when garrisoned
Technology tree
Access :
Stable
Steppe lancer line
Hei guang cavalry line
Pastures
Lacks :
Archery range
Crossbowmen, Arbalester
Hand Cannoneer
Rings archer armor
Stable
Husbandry
Knight line (have Hei guang cavalry instead)
Hussar
Camel line
Siege workshop
Siege ram
Siege onager
Bombard canon
Docks
All imperial age technologies
Castles
Hoarding
Sappers
Economy
Two man saw, Gold shaft mining, Stone shaft mining, Guild
Monastery
Heresy
University
Heated shoot
Siege engineer
Bombard tower