Tomahawks animation error

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: Current
  • GAME PLATFORM: Steam / Microsoft Store
  • OPERATING SYSTEM: Windows 10 / Windows 8 / Windows 7 / Mac / Linux

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
On any of the range mode execpt stagger formation, the toma will continue their running animation at idle

I have identified the reason why the fix is simple

in the tomahawk.tactics file
there are 4 lines for the animation of the modes like so

<tactic>Volley<action priority="100">VolleyAttack</action><action priority="75">BuildingAttack</action><action priority="25">HandAttack</action><action>Build</action><attacktype>LogicalTypeRangedUnitsAttack</attacktype><autoattacktype>LogicalTypeRangedUnitsAutoAttack</autoattacktype><attackresponsetype>LogicalTypeRangedUnitsAttack</attackresponsetype><runaway>1</runaway><autoretarget>1</autoretarget><idleanim>Volley_standing_idle</idleanim><boredanim>Volley_standing_bored</boredanim><deathanim>Death_by_melee</deathanim><walkanim>Volley_walk</walkanim><joganim>Volley_jog</joganim><runanim>Volley_run</runanim></tactic>

The ones for Volley, Defend and Stand ground do not have this string in it, adding in back in like with stagger fixes the issue

<transition><tactic>Normal</tactic><length>0</length><exit>1</exit></transition>

I have implemented it in a mod here use as the template

Fix whenever

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

2 Likes