So everyone knows that pathfinding of fish and trade boats are so bugged (they want to come back to the closer dock and get stucked when a dock is closer but separate by land) that why we need a smarter path finding and please just remove the damaged dock bug that prevent the load of each tradeboats
So everyone knows that pathfinding of fish and trade boats are so bugged (they want to come back to the closer dock and get stucked when a dock is closer but separate by land) that why we need a smarter path finding and please just remove the damaged dock bug that prevent the load of each tradeboats
What is this damaged dock bug? I don’t remember encountering any such bug myself.
So everyone knows that pathfinding of fish and trade boats are so bugged (they want to come back to the closer dock and get stucked when a dock is closer but separate by land) that why we need a smarter path finding and please just remove the damaged dock bug that prevent the load of each tradeboats
What is this damaged dock bug? I don’t remember encountering any such bug myself.
You can’t click on a damaged dock with a tradeboat in order to start trading
Agreed. This is a must for any sort of modern release. Pathing in general needs to be improved, but it was especially noticeable with fishing boats/ships