Trade Post Site Trapping Units

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: 21704
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Following the most recent patch, trade posts seem to have some buggy behavior. Units are frequently getting stuck in TPs and TPs are frequently rotated from the correct orientation.

:arrow_forward: FREQUENCY OF ISSUE

  • 50% of the time / matches I play (FREQUENTLY)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. Play a game
  2. Build a TP with units nearby
  3. Units may be stuck in the TP
  4. Observe an enemy TP
  5. TP may be rotated

:arrow_forward: EXPECTED RESULT

Units should not get trapped in TPs as the build process should force them out and collision boxes should prevent them from entering.

TPs should be oriented facing the trade route and align with the site.

:arrow_forward: IMAGE

First Pic: TP rotated on site

Second Pic: Pronghorns in TP

Video: Uhlan stuck in TP

:arrow_forward: GAME FILES (SAVE / RECORDING)

First save: Uhlan stuck in a built TP
Uhlan Stuck.age3Ysav (2.5 MB)

Second save: TP not lined up with the site (rotated about 45 degrees)
Rotated TPs.age3Ysav (2.4 MB)

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After a few more games, it seems to be an issue with the TP site rather than the building. See the video and save game below where the explorer is stuck in the site but can still build a TP. In this case, I built a TP with the explorer, noted that the explorer was stuck, deleted the TP, and noticed the explorer still couldn’t leave.

Explorer Stuck.age3Ysav (2.4 MB)

Continuing the trend, vils are getting stuck in the site; this is problematic, as you can see 5 of my villagers stuck in the site and 5 AI villagers (interestingly both issues appeared here, with the rotated TP and stuck vils.

AI vils Stuck and Rotated TP


AI vils stuck.age3Ysav (2.6 MB)

My Vils Stuck:


Vils Stuck.age3Ysav (2.7 MB)

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