"Traditional" DLCs Question

I don’t think using V&V as an example of an experimental DLC is warranted.

TLDR, I’m very certain now that V&V was a last minute panic project to fill a release slot, and was only retroactively marketing as “an experiment”.

So I don’t think it’s fair, using V&V and BFG as the evidence, to conclude experimental dlcs can only be good or terrible. Perhaps that is still true, but V&V i don’t believe to actually have been an experiment

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