Issue:
Transport ship keeps returning to opposite shore making it impossible to control.
Trigger Event:
Unknown
Repro Steps:
Unknown
Issue:
Transport ship keeps returning to opposite shore making it impossible to control.
Trigger Event:
Unknown
Repro Steps:
Unknown
To my limited knowledge they seem to be semi controlled by villagers who want to be ferried across the water. So, they keep being hailed and return to the coast. This is very game disrupting as you are required to spam the move button for multiple minutes to get the transport ship to reluctantly go where you want it to. Wish I recorded this one case in particular but one time i had a “ghost villager”; a villager which can’t be selected, and opponents can’t see / kill remain on the shoreline. the transport ships would all endlessly try to go to its shoreline to pick up the “ghost villager”. One of my friends on xbox also experienced something similar with their farming villager, where they would command it to go and repair the village center, but it would swiftly retask itself back to farms half a second later.
I agree with your assessment. I turned off VPS, which I assume is Villager Prioritization System or something similar. After this, I haven’t experienced this same game-breaking issue. I had assumed that direct assignments would override the automation but this seems to be very incorrect. More micromanagement but I’d rather have to micromanage than to be unable to control what they’re doing.
Hi!
I was not lucky reproing this. Do you have a savegame or replays where this issue is present?
Thanks!
Possibly, but someone would need to provide me with a guide to get those off of my XBOX.
Edit: I was able to repro something close.