[Ultra] Playable Fantasy Monster Civ

Discuss [Ultra] Playable Fantasy Monster Civ

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Welcome to watch at
AOEIII MOD: Playable Fantasy Monster - YouTube
and get a glimpse of MOD content before downloading it.

Regarding this playable MOD (still in progress, more periodical updates are expected),
feel free to raise any suggestions and feedback here!

Latest Update of the mod at a glance:

AI:Build unique defensive fortifications that counter mythical units at base.
European: fixed gun& fort
Chinese: SinoStronghold & Hall of HanYuan
Japan: Japanese fort
Inca: Stronghold
Aztec: MayaCastle(American Citadel), Nobles Hut


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Hey, nice work with this civ mod.

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Wow Jaguar! :smile: Thank you for your kind words! I really like your fantasy monsters! Regarding this playable MOD (still in progress, more periodical updates are expected), feel free to raise any suggestions and feedback here!

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Update
Ent automatically spawned at the American Citadel instead of TC
Ent no longer a unit countered by “Antimonster attack”
Player could train Ent at Americal Citadels and nobles’ huts manually

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NEW infinite Card
2 Ents and 4 Jaguar Knights (Age IV)
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A small update patch(ver 2025.02.09)has been released.
More units gain “anti monsters” action to combat the dragon.
Some major changes are shown on the “change list”