I have an LG 34" Ultrawide monitor with a resolution 3440x1440. While this is great for work (aligning two windows side by side etc) and certain games, it seems more of a curse when playing AOE4 (and indeed any AOE game, as I come from AOE3).
The launch screen and lobby only occupy the middle part of the screen. The left and right side is black (just black bars). But once the game launches, it occupies the entire screen. At first I thought this was pretty cool. However, I ran into two issues:
- I would have to physically turn my neck to the right to glance at the minimap since the screen is so big, as an eye glance wouldn’t work
- Because of the super high resolution, the already small and cluttered minimap appears even more smaller and cluttered.
I’ve tried playing with the settings to get to a point where the game itself does not use the entire screen and uses the same real estate as the lobby. But I haven’t found a solution. Boderless fullscreen does not seem to support any other resolution other than 3440x1440. When I select Exclusive Fullscreen with 2560x1440, it just streches the entire screen (even the lobby) and everything looks awful. There are no options to select the aspect ratio.
I don’t know whether this is a bug or not. Has anyone encountered this issue and maybe have a potential solution?