Unit Pathfinding / Orders Ignored

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: Current as of 4/27/2024
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

So this has been happening where units will randomly #### off the beaten path, ignoring the direction, or sometimes they just STOP moving all together after given a “Attack Move” order, or “Rally Point” to map location from building.

This time, my entire swarm of knights i managed to get ON VIDEO just DANCING around the two trebs as if they were trolling them

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 50% of the time / matches I play (FREQUENTLY)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Swarm Units In Large Amounts?
  2. Have Disobedient AI’s built into the units programming
  3. Pacifists in the army riding horses who are supposed to kill trebs.
  4. Give Trebs repulse shields?

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

FOR THE SWARM!!! ZERG THE ENEMY TO THE AFTERLIFE!!!

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

  • I unfortunately do NOT have this
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