I’ve been taking a look and doing some studying on the history for the legion cards available to the US. And while I like some of them, they aren’t actually…correct. Lee’s legion is probably the best designed, although I hope they give the age 2 carbineer a unique skin based off of the real Lee’s legion. But the rest of them don’t really make sense–Pulaski was polish, and his legion was made up of Dragoons, infantry, and interestingly, lancers. While I understand not wanting another shipment of dragoon (Lee’s Legion, Armands Legion), shipping uhlans is not at all accurate. Armands Legion did have dragoons so I’m ok with it, although I think they need some type of buff–I’m also willing to put aside Washingtons Legion being inaccurate, but only because all grenadiers are inaccurate in aoe3. The worst case is actually Kovats Legion, and that is because, while he helped train the United States hussars and even modeled them after the Hungarian cavalry, he never had a legion; in reality he was part of Pulaski’s. Pulaski and Kovat both had big parts in creating the and training the American cavalry–they’re even called the fathers of American cavalry–so I think there is a better way to showcase this fact and make the legion cards more interesting at the same time.
Lee’s Legion: Now, other than the carbineer needing nerfs, this card is fine, but I would ask for a unique age 2 skin for them.
Armands Legion: Like I said shipping dragoons are fine, but to make them interesting, I’m thinking you could give them speed or range premotions–maybe even just make them start with more RR.
Pulaski’s Legion: We saw in the pup that they had assets for Polish lancer units, so I suggest Pulaski’s Legion should ship and enable some version of those. There was only one company of lancers in the Legion so to represent that, you would give them some kind of build limit (like 15-20). And to represent Pulaski’s training of the States cavalry, I would also suggest this card buff your hand cavalry with a bit of speed and damage.
Washington Legion: Based off of the 26th Continental regiment, this card can be rather good in team games, but not really any other time (although I still enjoy using them [actually I think I’m the only one who does]). My first suggestion would be a unique skin based off of what they actually look like (fancy brown coats and such), and I would definitely suggest a buff for them–some of the members of the regiment actually fought all the way back at the battle of bunker hill, so my immediate thought is upping their hp, or even giving them more RR. But if we want to go crazy with it, I will really suggest making them the first actual Grenadiers, taking away their grenade launchers, and instead making them something more like a soldado, but with RR and no hand attack multi vs cav (but keeping the area hand attack). Overall, I think this would be more interesting but if you don’t like it we’ll go with my first idea.
Kovats Legion: As I said, not a real thing–would rename it but you could still have it send a few Magyar hussars, although not enable them at the fort. Other than that I would make it buff your hussars with some kind of hp boost (because he did train the hussars based on the hungarian style), or maybe some kind or HR+RR, but with an increased cost (+20%) and train time; in a way just to kind of keep the Magyar hussar without actually having it.
I know this would be a good many buffs to the United States hussar, but it would take a lot of cards (some of which cost res) to get them to full potential–in the end it would be fun but I don’t think op. And it would be more historically accurate.