These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 78757
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
I observed this strange behavior when playing with Conquistadors vs monks. When 2 or more Conqs are fighting against a monk, if one of the conqs is converted, the remaining conqs reset there attack (frame delay and attack target both). This results in the remaining conqs starting to fight the converted conq instead of the monk that was their target before the conversion. And repositioning during the conversion, the remaining conqs will behave as if they had just fired. I do not see why the non converted units are impacted by the conversion of one of the units.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- build monks
- build conqs
- mirco one vs the other and observe the change of target of the non converted monks (even though the conqs are in stand ground and right clicked on a monk )
What was SUPPOSED to happen if the bug you encountered were not present?
When one of the conqs in converted all of the remaining conqs switch focus and reset their frame delay.
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.