GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 81058 10944061
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
Knights in “stay ground” mode changed to “attack mode” but continue stay and chill.
Red knights.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 25% of the time / matches I play (SOMETIMES)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
I have no clear instruction.
Seems we have to.
- Have a lot of units.
- Give task to some units “kill a villager in stay ground mode”.
- After successfull killing villager change knight to “attack mode”
- Repeat this change stay-attack-stay-attack many times.
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
Stay means stay. Attack means attack. Units in attack mode can not just stay near enemy.
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
Red knights.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
MP Replay v101.102.15522.0 #(81058) @2023.04.13 145939 (1).aoe2record (3.7 MB)