Units just refuse to walk

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 11179620
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Linux

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

Units refuse to walk when clicking. So far it happened to vils and monks. I lost several games as I could not walk into the base or out of mangonel shots.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 50% of the time / matches I play (FREQUENTLY)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Not sure exactly when and how. But probably related to a nearby building. If I’m not mistaken, units that next to any structure refuse to walk. But sometimes it happened in an open field. Very rarely after 100s of clicks units start to walk. But more often they un-bug when give them a different task before walking.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

I expect units to move when I clock

:arrow_forward: IMAGE

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:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

3 Likes

This is an issue we’re already tracking :slight_smile: