GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 113358
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 11
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
This issue occurs in the scenario editor. When using the “Units Killed” attribute for Player 8 inside the Short Description field of a trigger (using <Units Killed, 8>), the value displayed is the same as Player 1’s “Units Killed” attribute (<Units Killed, 1>). I have not been able to properly display the value of Units Killed for Player 8 this way. The same occurs for the “Razings” attribute. There may be more attributes affected, but these are the ones I have tested.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Create a new custom scenario using the Scenario Editor.
- Add a unit for player 1, preferably a strong unit that won’t die easily (i.e. Paladin).
- Add several units for player 2 close to player 1 unit, preferably weak units that die easily (i.e. Militia).
- Create a trigger. Set it to Starting State: On, Loop: No, Display as Objective: Yes, Display on Screen: Yes. 5. Add the following Short Description:
P1 Kills: <Units Killed, 1>
P8 Kills: <Units Killed, 8> - Add a Condition to the trigger: Conditions List: Player Defeted, Source Player: Gaia. (this just makes sure the objective is not marked completed on start)
- Test the scenario as player 1.
- Repeat the above with a weak building for player 2, using the Razings attribute (<Razings, 8>) in the Short Description field.
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
Units Killed and Razings for Player 8 should properly display.
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
https://file.io/lvlJa1RseGQI
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