I posted about this issue in the closed beta, but it’s still exactly the same, units just levitate with half their body in the air (especially visible with bigger units like siege units):
Here is an example from Company of Heroes 1 - game running on the first version of Essence Engine (AoE4 is on 5.0), where it works properly - you can see the tank and jeep respect the slope of the terrain:
AOM and BFME’s units look quite good climbing hills, their feet don’t disappear in the ground.
I am speechless whenever I see this. How does it even happen in a big budget game? Do they think that only kids will play it? Following the terrain contours was perfected in 15yr old games and we still see this in 2021? and IGN gave 8. Wintergaming was right, it shouldn’t be rated more than 6. There can be no defense for it. It’s clear that this game is a subpar, mediocre and uninspired product.
Are there many Ubisoft people infiltrating Microsoft, creating AOE IV? Looks like a lot of Assassin’s Creed-style Bugs! And the menus remind me something of Assassin’s Creed menus!
Has this bug been reported? It’s still present in the game and building alignments have gotten much worse with the most recent set of patches. Stone fencing around buildings (stable, blacksmith, etc.) stairstep in a very pronounced way now, same with the golden map border.