Units stop attacking when wall fully repaired

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: current?
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Me knights was attacking them palisade. And them vils were repairing it. When the vils had fully repaired the palisade me knights stopped attacking at the same moment them vils stopped repairing. And then me knights just idled. I didnt wait long to tell them to carry on, but still it’s like they acted like the palisade was a new target or something.

:arrow_forward: FREQUENCY OF ISSUE

  • Less than 25% of the time / matches I play (RARELY)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. Attack em building
  2. Get vils to repair em building
  3. Issue occurs when building fully repaired

:arrow_forward: EXPECTED RESULT

Me knights should have kept poking that palisade until it be dead, especially since it was busy being repaired.

:arrow_forward: IMAGE

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.